Great White Nanuk
Recruit

Let us hire Sheriffs. They can be wanderers/companions or family/clan members - assigned like a governor is. The Sheriff will go around deputizing (recruiting) troops, and their job will be to patrol the city/castle and its villages they are Sheriff of. They will actively seek bandits and looters. They will run from enemy armies and parties larger than them. Their success increases the reputation of the lord they belong to, actively over time.
This can be an option for a player just starting out. Have a good enough reputation/relationship with a local lord, and the right skills, and you can work as a Sheriff for them. Similar to mercenary.
Sheriffs become a minor clan upon creation. They can be given a max of three deputies, like minor clans have. These deputies will assist the Sheriff in patrolling their assigned settlement/castle. If the Sheriff dies, you have to choose their replacement.
So essentially, a custom mercenary/minor clan faction that is programmed to hunt bandits and looters every day, and rest at least once a day for a short time. The schedule can be random to keep them active at both day and night.
This can be an option for a player just starting out. Have a good enough reputation/relationship with a local lord, and the right skills, and you can work as a Sheriff for them. Similar to mercenary.
Sheriffs become a minor clan upon creation. They can be given a max of three deputies, like minor clans have. These deputies will assist the Sheriff in patrolling their assigned settlement/castle. If the Sheriff dies, you have to choose their replacement.
So essentially, a custom mercenary/minor clan faction that is programmed to hunt bandits and looters every day, and rest at least once a day for a short time. The schedule can be random to keep them active at both day and night.
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