Effidian
Recruit
The BRF library is a C++ lib that reads and writes BRF files. There is no graphic components. It is meant to be used by anyone wanting to write an editor that needs information from the BRFs or writing BRFs.
Source for the BRF library is available via 2 methods, a zip file is updated every 6 hours at
http://212.128.140.18/~felipe/mbsources/brflib-latest-src.zip
OR via SVN at:
svn://eudoredlinux.ana.usal.es/brflib/trunk
Quick SVN setup instructions:
-Download and install Tortoise SVN. Reboot.
-Create a new empty folder for each project
-Left click on folder, SVN checkout, put in project url. Everything gets downloaded.
---- INITIAL MESSAGE ----
So, I'm thinking it may be nice to have a shared brf library where we can combine our knowledge of the brf files. I've got one version in the Unofficial editor, Lurb has one in the Model importer, Thorgrim either has his own or uses Lurb's and I know n008 was working on one until he disappeared for a few weeks.
I'd be happy to combine the one I have and Lurb's into a single library. Standard C++ using STL (no .NET stuff).
Would that be useful? If so, send me whatever current version you have (Lurb I know you have updates) and I'll start creating a generic brf reader/writer with an example.
Source for the BRF library is available via 2 methods, a zip file is updated every 6 hours at
http://212.128.140.18/~felipe/mbsources/brflib-latest-src.zip
OR via SVN at:
svn://eudoredlinux.ana.usal.es/brflib/trunk
Quick SVN setup instructions:
-Download and install Tortoise SVN. Reboot.
-Create a new empty folder for each project
-Left click on folder, SVN checkout, put in project url. Everything gets downloaded.
---- INITIAL MESSAGE ----
So, I'm thinking it may be nice to have a shared brf library where we can combine our knowledge of the brf files. I've got one version in the Unofficial editor, Lurb has one in the Model importer, Thorgrim either has his own or uses Lurb's and I know n008 was working on one until he disappeared for a few weeks.
I'd be happy to combine the one I have and Lurb's into a single library. Standard C++ using STL (no .NET stuff).
Would that be useful? If so, send me whatever current version you have (Lurb I know you have updates) and I'll start creating a generic brf reader/writer with an example.