rabbit555
Recruit

I want to add new background images for menus such as the start game menu. I have the operation block correct, and the build_module.bat compiles successfully. The mesh is defined in module_meshes with a corresponding .dds file in the module itself's textures folder. When I boot up the game and get to a menu with one of these custom backgrounds, I get a message in red stating: "get_object failed for mesh: pic_gs1"
I double checked and sure enough the mesh is even defined in ID_meshes.py, I'm very confused as to how it's failing to get these images. Any help would be greatly appreciated.
I double checked and sure enough the mesh is even defined in ID_meshes.py, I'm very confused as to how it's failing to get these images. Any help would be greatly appreciated.