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WB Coding set face texture doesn't work

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Knight
M&B
Code:
 (try_begin),
       (store_random_in_range, reg1, 0, 18),(store_random_in_range, reg2, 0, 24),
       (face_keys_set_hair, s1, reg1),(face_keys_set_beard, s1, reg2),(face_keys_set_age, s1, 0),(face_keys_set_face_texture, s1, 4),
       (troop_set_face_keys, "trp_tcc", s1, 0),
      (try_end),
      (try_begin),
       (store_random_in_range, reg3, 1, 8),
       (face_keys_set_hair, s2, reg3),(face_keys_set_beard, s2, 0),(face_keys_set_age, s2, 0),(face_keys_set_face_texture, s2, 4),
       (troop_set_face_keys, "trp_tcc2", s2, 0),
       (try_end),        
         (troop_join, "trp_tcc"),
         (troop_join, "trp_tcc2"),

it's in module_game_menus at the menu option right before it sets you into the worldmap, however the face texture is still the same as the player's face texture in every playthrough
 
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