1. sometimes you want a light attack, instead, your character scream and swing slower (I assume it's somehow turned into a heavy attack)
2. block direction is not sync (I have the confidence of my correctness because I practiced almost every single day last over 3 year. continue on from EA, so when it's async, the server-side direction must be wrong)
3. Sometimes attack can not be pulled back at the very beginning (1h sword).
Those above are frequent.
I have 50 ping which is okay. Those happened when the "unstable network" tag didn't show up.
I think because of issue 1, the attack speed in this game is always a mystery to me.
Combining issue 1 and issue 2, players mistook it as the Stance: (I did block, but got hit, I was faster, but got hit)
but it's not. They are bugs, not the stance.
2. block direction is not sync (I have the confidence of my correctness because I practiced almost every single day last over 3 year. continue on from EA, so when it's async, the server-side direction must be wrong)
3. Sometimes attack can not be pulled back at the very beginning (1h sword).
Those above are frequent.
I have 50 ping which is okay. Those happened when the "unstable network" tag didn't show up.
I think because of issue 1, the attack speed in this game is always a mystery to me.
Combining issue 1 and issue 2, players mistook it as the Stance: (I did block, but got hit, I was faster, but got hit)
but it's not. They are bugs, not the stance.
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