Need More Info Seated desert bandits & spawning outside during Rival Gangs mission

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flesheater

Recruit
I got bugs I've encountered to report.

Summary: When attacking bandit hideouts in the desert, bandits are staying seated, even after engaged. They will throw javelins and melee at close range but never stand up.
Quest/Settlement Name
(if related): Any desert bandit hideout.
Version: e1.0.9
GKWwKgz.jpg


Summary: When engaging the enemy gang in the rival gang mission, it spawned my party outside of the city gates (which were closed). My party all ran to the gates and stood there. I had to retreat & fail the mission.
Quest/Settlement Name
(if related): Rival Gangs, can't recall which city, forgot to write it down as I was playing last night
Version: e1.0.9
Media:
eRk7f5u.jpg
 
Hello, thanks for reporting this problem. Unfortunately, we were unable to respond to this thread when it was first created. We believe the issue may have been resolved since the creation of this topic. If you are currently experiencing this issue with the latest live or beta versions of the game, please update this thread so we can forward this issue to the team for investigation.
 
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