Screenshots from the new version (Last update: October 17th)

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And i wake up to this in the morning. Good job. The whole bowstring thing should dramatically improve the look of the game.

now, i wonder how long it will be till people start complaining of no media updates?
 
Lhorkan 说:
Never knew you can love someone in a hating way, to be honest.
That reminds me of one funny quote...
[quote author=Stripperella]
[Male reporter] ...and I mean this in purely heterosexual way when I say, that tonight even I feel like making hot, sweaty man love with Armando.
[/quote]
I didn't want to change the last three letters in that last word :lol:

Thank you for the screenshots! Are you going to update main page screenshots soon? There are still bows without strings..
 
@Hariy Blue, yes. They can't put these screenshots on the main page as you can't download the game with them in yet.

Ingolifs, maybe. It's been sugested, but I haven't looked again yet.
 
Screenshots mean this:

A long time ago... well, since .750 was released. I'm a hack of a veteran :razz:
"Hey, is that a new face?"
"It's a new horse, and new hands!!!"
...
"Version .750 has been released"

So... how long left?
 
Not long?

My only question is "Will there be a possibility of applying real-time shaders to movable/animated objects?"
 
Raz 说:
Not long?

My only question is "Will there be a possibility of applying real-time shaders to movable/animated objects?"
So you can have a sentinel with a torch lighting the walls as he walks?
 
Too :smile: This will also mean I can bump-map everything, and won't be restricted to scenes only. (Can't even do bump-maps on placable scene objects)
That would, in my opinion rock, because you can make better chainmail in combination with shineyness, add lighting and shadows to cloths (you don't need to make too detailed textures anymore) etc.
 
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