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More Red Orchestra 2 : Heroes of Stalingrad.

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I wouldn't know, this is the first time I got it.

Also, note the second screenshot.
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Gestricius said:
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Gestricius said:
More Red Orchestra 2 : Heroes of Stalingrad.

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How did you succeed to play this game with a calculator? Screens looks amazing for a calculator  :smile:

I never like RO2:HoS , maybe It's because of I played it just five times from my friend's computer. Is player controls still crunchy?
 
It's actually a potato.

Also, no, controls are fine.

EDIT : I can also into nice graphics with my potato!

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Sir Prince said:
... crunchy? I have never heard of controls described like that and have no idea what you mean.
I have no idea how to explain it too , actually. Something like lagging but Its not direclty lagging. It's more likely because of bad designed colliders + bad key bindings which limits user's maneuverability
 
Bloc said:
Sir Prince said:
... crunchy? I have never heard of controls described like that and have no idea what you mean.
I have no idea how to explain it too , actually. Something like lagging but Its not direclty lagging. It's more likely because of bad designed colliders + bad key bindings which limits user's maneuverability

You mean it has actual acceleration and decelleration, the inability to instantly switch your movement direction, and your character doesn't move at the speed of light?

That's called realistic.
 
Splintert said:
You mean it has actual acceleration and decelleration, the inability to instantly switch your movement direction, and your character doesn't move at the speed of light?

That's called realistic.
Nope. If I can control my character like in real life , I can call it realism. But you are right too , If we accept all of us are nice shiny robocops.
I am not going to discuss it tho'. It was like that when I played it. If they improved it , I have nothing to say.
 
Bloc said:
Sir Prince said:
... crunchy? I have never heard of controls described like that and have no idea what you mean.
I have no idea how to explain it too , actually. Something like lagging but Its not direclty lagging. It's more likely because of bad designed colliders + bad key bindings which limits user's maneuverability
I think I know what you're getting it, but that still isn't a very accurate way to describe it. The game's controls aren't perfect, there are a few rough edges sometimes, but nothing that get's in the way of the game and for the most part it does a good job of conveying the feel of having an actual human body that you are moving around.  Unlike Insurgency (which still feels great, it's kind of a more realistic Counter-Strike and when I don't want to put as much mental thought into the game as RO2 demands, Insurgency is awesome).
 
Shogun 2: Total War: Fall of the Samurai: DarthMod

Terrible placement for these docks. Like, what? The last time that hill was under water was millions of years ago.
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Their gun batteries shot up their own ships.
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Sir Prince said:
Shogun 2: Total War: Fall of the Samurai: DarthMod

Terrible placement for these docks. Like, what? The last time that hill was under water was millions of years ago.
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No no, those are just the emergency docks for use during Tsunamis. The land getting a bit wet is no reason for the fishing industry to have a time out.
 
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