SantasHelper 说:
Also Vargir archers make mincemeat of pretty much anything. My guess is you haven't found the retreat button yet.
Doesn't retreating cost you a morale penalty? This seems like something of an exploit, anyway. How could an archer-heavy force retreat from cavalry? You can't run away while maintaining a heavy enough rain of arrows to keep the cavalry at bay. Even worse if their force is big enough, they can just send some around to cut you off up ahead so you have to fight on two fronts with nowhere to run to.
At any rate, I love fighting archer/crossbow-heavy armies with my cavalry. I get my force to wait far enough away that the archers accuracy is very poor, or ideally on the other side of a hill. Then I charge their formation from one of the flanks on my heavy hunter with heavy armour and a shield, which means I take very little (if any) damage from the volley of arrows. Once upon them I start a-stabbing with my lance, sending their ranks into chaos. They'll mostly put away their bows and get ready to skirmish, and at that point I give the order to charge.
So long as I keep moving they're not a threat to me since they're now using melee weapons, so I dart around stabbing at anyone who decides to take their bow out again until the cavalry arrive. At that point, it's game over for the bad guys!
Incidentally, the Vaeger were eliminated from my current game a long time because they were at war with the Khergit. Of course, the AI doesn't retreat...
samoht 说:
Maybe for the handful of you in this thread having some sort of mechanic put into the game to punish the player for wanting to have a large army, or to punish the player for wanting a lot of knights, maybe that sounds fun to you guys.
You make a good point. I think this comes from people who play the game a lot (like I've been playing it rather excessively since 0.950). There's a lot of different troop types in the game, but if I as a player choose to use them instead of high-level cavalry, then I know I'll be crippled. On the other hand, I've had dozens and dozens of battles using my all-cavalry army and it gets a bit samey. Sure, "sudden death syndrome" keeps each individual battle interesting because I know if I do something dumb I'll be KO'd, but in general I know for a fact that I can defeat any other army up to twice the size of mine. However, the fact that all the battles are pretty much the same makes the game get a bit repetitive.
People like me know there are other troop types and have experimented with them. The tactics you use if you have lots of footmen or archers are quite different to those you use with cavalry, and it adds another dimension to the game - basically keeping it fun to play for longer by giving you more things to master. However, we also know that choosing lower level troops, or even elite archer troops, effectively cripples you compared to how effective you can be if you have all cavalry.
So as someone familiar with the game and who wants to be able to tango with the ridiculous 200+ (or 400+!) armies some of the Lords have, choosing to cripple yourself in order to keep the game fresh is a hard decision to make. Getting rid of the cavalry means your party moves slower, so not only are you less effective at combat but you're also less effective at choosing who to fight.
Like The Pope said, we don't want to punish people for having armies of knights. That's a valid and fun option. But as the game currently stands, it's pretty much the only option unless you're a masochist, or your character is of such ridiculously high level you can have heaps of troops.