Scoreboard Addition - Damage Stat

Would the scoreboard be improved with a damage column?

  • Yes

    选票: 28 82.4%
  • No

    选票: 6 17.6%

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nerburg

Sergeant at Arms
Is it possible to get another column on the scoreboard that includes the damage stat? I would imagine that, due to the lack of healing in this game, the amount of damage is one of the more important values for determining economy/efficiency. Score is a sub-par approximation due to the logic for assists/kill score (kill worth gold value of enemy kit, assist worth half the value of kit, granted to person who dealt the most to the kill with a min threshold of 35 damage).

Opinions? Is there a reason this couldn't happen?
 
Would be nice - could also add "Matches played" in your profile scoreboard, as "Won Matches" has no meaning.
900 matches won out of 901? NICE, that's awesome
900 matches won out of 100,000? Eh
 
Would be nice - could also add "Matches played" in your profile scoreboard, as "Won Matches" has no meaning.
900 matches won out of 901? NICE, that's awesome
900 matches won out of 100,000? Eh
They removed the "matches lost" stat because people quit games to prevent that number going up which is not desired behaviour.

Being able to see complete stats after a match would be glorious. Stats like:
Knockdowns given
Accuracy
Kicks given
Damage received
Money spent.
 
I really want to see stats for different things. Headshots, which body parts you hit, dmg dealt to horses, flag captures/time spent capturing. Length travelled. Horses reared. Team dmg dealt. Total blocks made. Crush throughs. Chambers. Damage soaked by armor. Damage taken, body parts hit. Damage your horse took. Etc.

I think you could become aware of strengths and weaknesses of different play styles.
 
We dont need a damage column, we need a score rework.
All damage you do should grant score. Not only lasthits or "assist" which are tracked very weird.

They removed the "matches lost" stat because people quit games to prevent that number going up which is not desired behaviour.
Yes and it worked. But it would have been better to display win and loss and make leaving give a loss.
 
We dont need a damage column, we need a score rework.
All damage you do should grant score. Not only lasthits or "assist" which are tracked very weird.


Yes and it worked. But it would have been better to display win and loss and make leaving give a loss.
Either way; should it take into consideration the units gold value when you deal dmg? If I deal 30 damage to tribal warrior, it is 30 score. If it is against 200 gold cav, should it become 60 score?
 
Either way; should it take into consideration the units gold value when you deal dmg? If I deal 30 damage to tribal warrior, it is 30 score. If it is against 200 gold cav, should it become 60 score?

Maybe multiply it by their armor level, as opposed to troop cost, but yeah.
 
Either way; should it take into consideration the units gold value when you deal dmg? If I deal 30 damage to tribal warrior, it is 30 score. If it is against 200 gold cav, should it become 60 score?
Multiply the damage by the cost of class/100, add 50 for kill and 30 for assist.
 
People actually left because they were afraid of it showing a loss in their scoreboard?


Smh some people's ego
 
Score doesn’t update with damage though, and what use is showing a players level?

Hm thats right.. that could get changed though.. And seeing players level gives a better view of your team mates and enemies abilities, the badges are really vague and many just change them for fun.
 
Hm thats right.. that could get changed though.. And seeing players level gives a better view of your team mates and enemies abilities, the badges are really vague and many just change them for fun.
We need to showcase ratings, not total player level for the most accurate player strengths. There are 250 wins that play better than 750 wins for example
 
We need to showcase ratings, not total player level for the most accurate player strengths. There are 250 wins that play better than 750 wins for example
Ranked mm is coming, I suppose there would be shown mmr stat that solves this problem
 
They removed the "matches lost" stat because people quit games to prevent that number going up which is not desired behaviour.
Punish quitting harder, fixed.
They don't mind punishing harshly for teamkills and chat, why not include quitting?
 
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