nerburg
Sergeant at Arms

Is it possible to get another column on the scoreboard that includes the damage stat? I would imagine that, due to the lack of healing in this game, the amount of damage is one of the more important values for determining economy/efficiency. Score is a sub-par approximation due to the logic for assists/kill score (kill worth gold value of enemy kit, assist worth half the value of kit, granted to person who dealt the most to the kill with a min threshold of 35 damage).
Opinions? Is there a reason this couldn't happen?
Opinions? Is there a reason this couldn't happen?







