That's about my guess, too.
Also assuming my wife doesn't kill me for spending so much time coding.
Incidentally... I just successfully compiled a version which should, on retrospect, not have compiled. Looks like Armagan lifted the 128 faction limit! Theoretically this means we don't need to cut out any saints anymore. In practice, of course, most of the ones we cut are cut for good reason. At most Martin of Tours might make it back in if I find myself with a desire to do so at some point.
However, inadvertent as it may have been, this discovery marks a fresh benchmark.
All saints' powers and data is now entered and accessible in the mod. Only the attribute, skill, at stat boosts actually
do anything at this time, but the constants are in place, so as we build fresh functionality in, it'll pretty much automatically come online for the appropriate saints. (Also as we add klosters so you can actually learn any of them!) This is a much bigger accomplishment than it looks; our 125 saints have an average of 3-4 effects each, some as high as eight, plus 0-4 contexts (encounters where they can change the menu path, as distinct from buff effects) each. The file module_saints_init.py is 2600 lines long, and that's basically all slot assignments delineating the holy host, and a small percentage of whitespace. Call it 2000 faction_set_slot calls. Saijonas gathered the biographical data for me, I did the effects and contexts and then a huge find-and-replace job to turn it into code. Whew!
Potions will be way easier. Less than half as numerous, triplicate semiduplication across the board, one effect each and a few contexts, no biographical data. No sweat by comparison. Before I do them, it's kloster time.
Saijonas is also making excellent headway on pass 1 of the professions. I need to switch to writing the character creation menus soon, or he's going to be done cataloguing long before there's a framework in place to accept it! Much praise to the uncomplaining doers of scutwork; they are the rock upon which we shall build this mod.
Jeansberg is quietly making magic in the background. Check out the first post for a link to where he's piling up the songs. Awesome!
There's a lot of progress happening, it's just not visible. Public advisory, however; until after Christmas, the lack of visible progress will in fact denote a lack of progress, as I'll have little time to code. (My wife would have that be 'zero'. Did I mention the five kids?

) So I may be slow in responding to PMs and so forth until roughly Boxing Day or beyond.
Best of the holidays to all o'ya!
- Hellequin