fisheye
Has anyone written one of these yet? For character transfer (just stats and items, no global vars or map events) across fixed versions / modules given knowledge of how the item table has changed.
Lu Bu said:I dont think anyone did so yet. At least i dont know such a thing. Also i dont know how hard/useful such a thing would be.
Items for example may be bound to quests, so transfering them would mess the game up and stats alone can be recreated with cheats if you want to.
pere said:Transferring characters would be a good thing, much better than having to mess around with the cheats.
Deus Ex said:I think the big issue is going to be transferring non-standard items between mods. Most everything except equipment is accessible to store (IIRC) - but if you bring items along, the target mod must have the right definitions for them etc, etc..
SharkD said:For starters, you could create a quick little tool for removing the 'kidnapped daughter' from .730 savegames.![]()
Lu Bu said:And also now you can export your chars without any prog, so its no longer needed.