SAVE FUNCTION

正在查看此主题的用户

Sir Gowe

Knight
Jus something you should kow if players can save their money and equipment many more peolpe will play this mod
it will not piss people of and clans can also establish themselves
I hope you can work on this on next release


Ask 22nd on how they do the save function it will help alot

King Gowe
Leader of the Golden Kingdom
 
It has already been suggested many times (if you look through the suggestion thread) and you should have posted in the suggestion thread instead of making a new topic.
 
Im for saving like saving your money if you logout. Like you can make 300k and itll last you a few days ((WIshin fun to the one who who mines 300k....xD))
 
Then we would have everybody roaming in full knightly gear and ****e, raping everybody and randoming like mutha*uckas. The clan idea would also destroy the mod...
 
deadly21 说:
I agree, it would end like cRPG, where newbies has no chances against veterant in full equip
Maybe, but a death in full equipment tends to take away a lot of gold, and if you die multiple times per session, you'd be reduced to a pauper. It's not as much a newbie v vet thing as it's how long do you want to spend as a serf. If we were to have gold saves, then I'd like to see more classes and a lot more activities to do while roleplaying non-faction roles, since you'd most likely stay at a class for a longer time.  I'd also like to see faction binding and a reputation system (like I put in the sugestion thread). The faction binding would make the decision to join a faction more permanent (and thus add a bit more roleplay value) by requiring players to either buy out their freedom or wait a few days to leave a faction once joining.
 
MadocComadrin 说:
deadly21 说:
I agree, it would end like cRPG, where newbies has no chances against veterant in full equip
Maybe, but a death in full equipment tends to take away a lot of gold, and if you die multiple times per session, you'd be reduced to a pauper. It's not as much a newbie v vet thing as it's how long do you want to spend as a serf. If we were to have gold saves, then I'd like to see more classes and a lot more activities to do while roleplaying non-faction roles, since you'd most likely stay at a class for a longer time.  I'd also like to see faction binding and a reputation system (like I put in the sugestion thread). The faction binding would make the decision to join a faction more permanent (and thus add a bit more roleplay value) by requiring players to either buy out their freedom or wait a few days to leave a faction once joining.

Yes, in that way you are right. I was thinking of a an idea how it would work if kingdom were hiring serfs to make money for it. Then distribute its money to their soldiers etc...
 
Archevious 说:
deadly21 说:
I agree, it would end like cRPG, where newbies has no chances against veterant in full equip

I sense sarcasm...

Not really, I have found that mod a little later than most of the players and when I joined everyone was wearing mail armor, elite scimitar or similar weapons and I had pitchfork  :grin:
It was pretty hard to get better equip then and soon I completely stop playing it.

I just think that if there would be some sort of remembering how much money and what equip you got, you will hardly see ppl wearing leather armor and worse weapons and what more, it will discourage new players...
 
后退
顶部 底部