[S] Sword Song - 9th Century England

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I don't know if this is a bug or not but the swinging animation while mounted is really weird. My character would swing the weapon 3/4 of the way and pause for a little bit and then quickly finish the swing, I've only seen it on my character though and not npcs. Also this is not a big problem but the claimant npc are also there and they talk about rhodok and etc. Cool mod though and keep up the good work
 
I want to play as East Anglia :'(

So tempted to try and learn how to just change the Danelaw to East Anglia
 
Oh and please, please o pretty please remove most of the armour and the ability to couch lances. 9th century saw chainmail and versions of leather/metal combinations. And no self-respecting horseman would couch a lance and charge. They would just be thrown out of the saddle! :wink: Oh, and several of the weapons are anachronistic but I'm guessing they're only in until the next cleanup.
 
So...I took a Wessex castle...and then.. HOLY ****, All of the Wessex Generals came to reclaim the castle hours after taking it.... :shock: :shock:

Also...could ya up the Leadership stat to make party a little bit bigger?
 
Do you have glitches and bugs thread for this mod? cuz there is couple of them. First the most disturbing is the new armors, i like those scottish kilts armours bu they shine like they are metal, i don't know why maybe is just me pls respond and also a couple of missing scripts. But a GREAT mod. Maybe someday we will have the whole europe, that would be nice, and please feel free to add as many new armors/weapons as possible :grin:

http://www.shrani.si/f/2J/10Y/1g7Ds0Em/mbwarband-2010-06-18-18-.png
http://www.shrani.si/f/P/90/RhO3kZL/mbwarband-2010-06-18-18-.png

Also that strange effect is not so hard when the helmet is unequipped who knows why??
 
Familyguy1 said:
So...I took a Wessex castle...and then.. HOLY ****, All of the Wessex Generals came to reclaim the castle hours after taking it.... :shock: :shock:

Also...could ya up the Leadership stat to make party a little bit bigger?

Thats warband, not this mod.
 
While I was playing this mod, I noticed that the other factions were able to float on water. I mean they could travel across the sea without any ships, I saw a whole army of generals go on their crusade over the water and onto my small little island. I haven't gotten a picture of that yet but i'm still working on it.

http://www.freeimagehosting.net/image.php?0887846c93.jpg
http://www.freeimagehosting.net/image.php?dc2e0e9175.jpg
 
Sir_Doobie said:
While I was playing this mod, I noticed that the other factions were able to float on water. I mean they could travel across the sea without any ships, I saw a whole army of generals go on their crusade over the water and onto my small little island. I haven't gotten a picture of that yet but i'm still working on it.

http://www.freeimagehosting.net/image.php?0887846c93.jpg
http://www.freeimagehosting.net/image.php?dc2e0e9175.jpg
Yea man that's just the way the map is.  There are no ships so you just travel across the water at certain "ford" points. There are several linking the hebredes, and ireland with the mainland.
 
I'm not sure whats happening but I can't get the mod to download properly from mbrepository. Either it'll go with only a couple kb/s (all other dl's are fine from there as far as I know) or it'll just download 121kb and not the whole mod.
Has this happened to anyone else or is it just my connection to that site, taleworlds forum seems to be really slow for me at the moment as well, for some reason.
 
BadKarma said:
Sir_Doobie said:
While I was playing this mod, I noticed that the other factions were able to float on water. I mean they could travel across the sea without any ships, I saw a whole army of generals go on their crusade over the water and onto my small little island. I haven't gotten a picture of that yet but i'm still working on it.

http://www.freeimagehosting.net/image.php?0887846c93.jpg
http://www.freeimagehosting.net/image.php?dc2e0e9175.jpg
Yea man that's just the way the map is.  There are no ships so you just travel across the water at certain "ford" points. There are several linking the hebredes, and ireland with the mainland.

Oh, right.  :oops: Thanks!  :grin:
 
Adorno said:
So what has changed with 0.91, just a few bug fixes or something 'visible'?
Completely revamped items list with several hundred new OSP items from the viking era.  All anachronistic items removed with the possible exception of woman's clothing.
 
hi , since i installed the last version im getting a error when i try to enter some castle (CTD)

error unable to find interior mesh_bo_viking_interior_keep_a

i tried redownloading/reinstalling , didnt help
 
Erethrin said:
hi , since i installed the last version im getting a error when i try to enter some castle (CTD)

error unable to find interior mesh_bo_viking_interior_keep_a

i tried redownloading/reinstalling , didnt help
Yea, there is a problem with the scenes text file.  The quick fix is to copy the Scenes text file from native and paste it into sword song.
 
Hi BadKarma,

Is "Version 2" of your mod the same that's listed as "0.91" in the repository?

It would be nice if you could sync that info.
 
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