[S] Crusaders mod!!!!!!!!

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azote

Sergeant
Team:
Azote: Texture and others
georone: Historical part , map edit, and others
Raudentius: troops tree and others
Nord Champion: coder

WARBAND ONLY!!!!
This one is a mod that actually I am creating myself for my same one but obviously using some of the mods that you are beginning because
of it if only it is allowed to me use some of his mods that I itself did some modifications to him put here for that could lower it use it...
not this one finished completely but of I reduce I it am doing and again if only it is allowed to me use these mods i put for that could lower it
equally it will start raising photos in order that they see about that the mod treats itself .... and of step if someone has some shields to reach
I am going to accept it or some other things that am going to acept for this mod ......
in a moment i am going to raise photos and am going to try to do a video of the same one from already thank you very much to all ...

this mod it is an alone single player... working in version 1.113...

sorry for my english i am from Argentina

beta version here!!!!!!!!!!!!!!!!!!

http://www.mbrepository.com/file.php?id=1956

patch with more horse and surcoat textures here:

http://www.mbrepository.com/file.php?id=1963

new!!! this remplace the name of the all kingdoms, tows, castles, villages and the kings....
its made like the 3th crusade enjoy

http://www.mbrepository.com/file.php?id=1977

just put that into the lenguages folder

new patch!!!! surcoat with some dirt and more medieval feel

http://www.mbrepository.com/file.php?id=1987

In progress:
reemplace the kingdoms for the second crusade that will be finally the all kingdoms there are 6:

Califato Fatimi governado por Salah Al Din
Reino de Jerusalem governado por Balduino III
Condado de Tripoli governado por Raimundo II
Principado de antioquia governado por Bohemundo de Tarento
Turcos Selyucidos governado por Nur Al Din
Condado de Edesa governado por Balduino de Boulogne

new banners, some new textures and troop tree.....

new map made by Georone we are texting them

Is one hope to this mod not stay dead we are test something if this work the mod will go on again

CREDITS:

thanks very much for your permissions:

thick1988      for      OSP Warband Item Variants 1.3
http://forums.taleworlds.com/index.php/topic,111898.0.html

CounterPoint391  for    Crusader Heraldry OSP
http://forums.taleworlds.com/index.php/topic,113417.0.html

hessuu  for  Recruiter Kit Version 1.30
http://forums.taleworlds.com/index.php/topic,62538.0.html

wanderer949  for  MORE WARHORSE!!
http://forums.taleworlds.com/index.php/topic,101608.0.html

Gottfreid der Kruizer for the music

 
revan

I made it from this map i chose put because of it the kingdom of aragon but obviously if they want
I can modify it

mapa20de20las20cruzadas.gif
 
albertus:

yes i will to that later first i am going to do more charge i have made more i going to put here in few minutes.....

cavalier:

is for single player for the moment
 
Some of the colors look a little bright; I would suggest tuning them down a bit for a more gritty medieval feel. Also, I would add the knightly orders in as mercenary troops, with a tree something like : militia-->footman-->infantryman-->sergeant
                                                                                                                            crossbowman-->sharpshooter
                                                                                                                              man at arms-->Knight

By knightly orders I mean like the Templars, Hospitallers, Knights of Santiago, Teutonic Knights
 
you have rigth counter point i will do that
but the beta mod is a minutes for finished
when i fixed i will post here the correction color
 
New sig I made for your Mod.....enjoy

CrusadeModSig1.jpg

Code:
[url=http://forums.taleworlds.com/index.php/topic,116671.0.html][IMG]http://i604.photobucket.com/albums/tt126/CounterPoint391/Signatures/CrusadeModSig1.jpg[/IMG][/url]
 
Oh well, it's a good thing though that you're active quite often, or you just get updates very often. Anyways I'm glad that this modification still has lots of potential even though it's still within the beta stage limits.
 
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