Great job.
A few suggestions. How about implementing hunting from BW and few other mods? I think it's OSP, so it wouldn't be a bit deal to include. It's a great way how to get early money and later to get additional supplies for army.
About armours, I totally support the reduction on mail abundance. Few more variations on boiled leather armour instead wouldn't be bad. Speaking of which...how about adding a heraldic variations of some lighter armours that could be worn by some factions' high tier troops? I mean, Swadians, Eastern Provinces and perhaps Rhodoks strike me as the kind that would do that. It would be great for example to see EP archers occassionally wear heraldic tunic...
By the way, are you using any method to guarantee polearms to troops that should be using them? A simple option was added in 1.168 and is described for example here: https://forums.taleworlds.com/index.php/topic,367421.0.html (since it's stated that this mod is for 1.153+, I assume you didn't use that).
And about lances. No lances in tourneys is great. I wouldn't mind exclusion of weapons with couched ability entirely from the mod. Historically, the technique and related tactics were just developing on Earth of same time period, and were not yet popular, and from gameplay perspective, I feel it's bad, unbalanced...player can easily abuse it to do huge damage with minimal stats and skills, while it is hard to use or counter by AI. However...I noticed that virtually no cavalry uses spears, and there is exactly one lancer unit (Khergiz). Spears and lances, although not couched, were still most common cavalry weapon of the time. Unfortunately, there isn't an animation for two-handed spear stab from horseback, since kontos-a heavy two-handed lance-was still popular on Earth among Byzantine cataphracts.
Edit: a little question...the new companions, what are their likes and dislikes in party?
A few suggestions. How about implementing hunting from BW and few other mods? I think it's OSP, so it wouldn't be a bit deal to include. It's a great way how to get early money and later to get additional supplies for army.
About armours, I totally support the reduction on mail abundance. Few more variations on boiled leather armour instead wouldn't be bad. Speaking of which...how about adding a heraldic variations of some lighter armours that could be worn by some factions' high tier troops? I mean, Swadians, Eastern Provinces and perhaps Rhodoks strike me as the kind that would do that. It would be great for example to see EP archers occassionally wear heraldic tunic...
By the way, are you using any method to guarantee polearms to troops that should be using them? A simple option was added in 1.168 and is described for example here: https://forums.taleworlds.com/index.php/topic,367421.0.html (since it's stated that this mod is for 1.153+, I assume you didn't use that).
And about lances. No lances in tourneys is great. I wouldn't mind exclusion of weapons with couched ability entirely from the mod. Historically, the technique and related tactics were just developing on Earth of same time period, and were not yet popular, and from gameplay perspective, I feel it's bad, unbalanced...player can easily abuse it to do huge damage with minimal stats and skills, while it is hard to use or counter by AI. However...I noticed that virtually no cavalry uses spears, and there is exactly one lancer unit (Khergiz). Spears and lances, although not couched, were still most common cavalry weapon of the time. Unfortunately, there isn't an animation for two-handed spear stab from horseback, since kontos-a heavy two-handed lance-was still popular on Earth among Byzantine cataphracts.
Edit: a little question...the new companions, what are their likes and dislikes in party?