SP Native AGE OF INFANTRY

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SwadianGrunt

Veteran
I'm currently constructing a mod called Age Of Infantry,
basic changes are:
-No horses except for Arena
-No Horse Merchant***
-Farmers have soldiers with them
-Looters Stronger And more men (less parties on map)
-Faction Colours Changed
-Arrows are in lots of 24 But are stronger
-Cattle now follow you
-Troops Eat every 12 hours and one unit feeds 5
-Changed the amount of money Merchants have
-More Mercenaries in Taverns
-Siege Ladders take 2 hours less and Towers take 20 hours less
-Siege Tower moves Faster
-Persuasion Is now a Charismatic Skill
-Arena Bets are now 50,100,200,400,800
-10% more chance of getting Tournament
-Battle maps are three times smaller (roughly) for more intense Infantry/Archer V Infantry/Archer battles
-Siege Reinforcments were edited so as to make more waves of men coming into the battle Attackers>8 Defenders>10
-Village Raid Reinforcements changed to Attackers>5 Defenders>15
-You now lose 10 honour for starting a war
-Bandits will take longer to respawn
-Start with 15 party capacity, 15 men per Leadership skill, Leadership can go to 15
-Soldiers only payed every 2 weeks although higher wages
-10 Prisoners per Prison Management
-More morale lost for recruiting prisoners
-Minimum Recruit from village= 5 Max=30
-New map

-EDIT: Added dialouge to stop companions leaving party.
-EDIT: Meet with Village Elder/Guild Master Dialogue Added when entering town/village
-EDIT: You will always get at least 5 recruits at villages and a maximum of 15 with no positive relation


-New Troop Tree


Most are just Tweak-MB things.

***********************
I'm unsure if i will release this mod, but most likely i will, if i can work out the kinks. for 1.131.
Would you people play it?

NOTE: I am working out the python files after that is finished I will release.

P.S. Sorry in advance if you don't like all the colour, I kind of got bored so i added colour.





 
UPDATE:

TROOP TREES

Bandit-Highwayman
Khergit-Tribesman
Mercenary-Farmer
Rhodok-Worker
Sarranid-Recruit
Swadian-Peasant
Vaegir-Local Farmer
Nord-Settled Raider
Bandit-Elite Highwayman
Khergit-Tribal Fighter
Mercenary-Watch Member
Rhodok-Poorly Armed Milita
Sarranid-Desert Fighter
Swadian-Private
Vaegir-Footman
Nord-Axeman
Bandit-Bandit
Bandit-Ranged Bandit
Khergit-Tribal Archer
Khergit-Tribal Footman
Mercenary-Swordsman
Mercenary-Long Range Fighter
Rhodok-Armed Fighter
Rhodok-Poorly Armed Ranged Soldier
Sarranid-Desert Soldier
Sarranid-Desert Archer
Swadian-Corporal
Swadian-Ranged Corporal 
Vaegir-Veteran
Vaegir-Ranged Footman
Nord-Trained Axeman
Nord-Woodsman
Bandit-Thief Soldier-FROM Bandit
Bandit-Thief Spearman-FROM Bandit
Bandit-Forest Dwelling Bandits-FROM Ranged Bandit
Bandit-Town Dwelling Bandits-FROM Ranged Bandit
Khergit-Tribal Marksman-FROM Tribal Archer
Khergit-Tribal Javileer-FROM Tribal Archer
Khergit-Tribal Spearman-FROM Tribal Footman
Khergit-Tribal Soldier-FROM Tribal Footman
Mercenary-Hired Soldier-FROM Swordsman
Mercenary-Hired Pikeman-FROM Swordsman
Mercenary-Bought Archer-FROM Ranged Armed Fighter
Mercenary-Bought Crossbowman-FROM Ranged Armed Fighter
Rhodok-Pikeman-FROM Armed Fighter
Rhodok-Page-FROM Armed Fighter
Rhodok-Veteran Crossbowman-FROM Poorly Armed Ranged Soldier
Rhodok-Well Armed Crossbowman-FROM Poorly Armed Ranged Soldier
Sarranid-Desert Pikeman-FROM Desert Soldier
Sarranid-Desert Fighter-FROM Desert Soldier
Sarranid-Desert Javelineer-FROM Desert ARcher
Sarranid-Desert Elite Archer-FROM Desert aRcher
Swadian-Swordsman Staff Sergeant-FROM Corporal 
Swadian-Spearman Staff Sergeant-FROM Corporal
Swadian-Veteran Ranged Sergeant-FROM Ranged Corporal
Swadian-Close Combat Ranged Sergeant-FROM Ranged Corporal
Vaegir-Guardsman-FROM Veteran
Vaegir-Elite Sword Fighter-FROM Veteran
Vaegir-Master Archer-FROM Ranged Footman
Vaegir-Close Combat Archer-FROM Ranged Footman
Nord-Berserker-FROM Trained Axeman
Nord-Shieldsman-FRom Trained Axeman
Nord-Trained Woodsman-FROM Woodsman
Nord-Close Range Woodsman-FROM Woodsman
Bandit-Thief Swordsman-FROM Thief Soldier
Bandit-Thief Pikeman-FROM Thief Spearman
Bandit-Forest Highwayman-FROM Forest Dwelling Bandits
Bandit-City Thief-FROM Town Dwelling Bandits
Khergit-Tribal Sharpshooter-FROM Tribal Marksman
Khergit-Tribal Ranged Close Combatman-FROM Tribal Javileneer
Khergit-Tribal Pikeman-FROM Tribal Spearman
Khergit-TRibal Elite Soldier-FROM TRibal Soldier
Mercenary-Bought Elite Soldier-FROM Hired Soldier
Mercenary-Bought Elite Close Combatman-FROM Hired Pikeman
Mercenary-Hired Marksman-FROM Bought Archer
Mercenary-Hired Sharpshooter-Bought Crossbowman
Rhodok-Squire-FROM Page
Rhodok-Close Combatman-FROM Pikeman
Rhodok-Elite Sharpshooter-FROM Veteran Crossbowman
Rhodok-Heavily Armed Crossbowman-FROM Well Armed Crossbowman
Sarranid-Desert Combatman-FROM DEsert Pikeman
Sarranid-Desert Elite Fighter-FROM Desert Fighter
Sarranid-Well Armed Desert Javileneer-FROM DEsert Javileneer
Sarranid-Desert Master Archer
Swadian-Sword Fighting Captain-FROM Swordsman Staff Sergeant
Swadian-Pikeman Captain-FROM Spearman Staff Sergeant
Swadian-Elite Ranged Lieutenant-FROM Veteran Ranged Sergeant
Swadian-Close Combat Ranged Lieutenant-FROM Close Combat Ranged Sergeant
Vaegir-Elite Infantry-FROM Guardsman
Vaegir-Master Sword Fighter-FROM Elite Sword Fighter
Vaegir-Master Marksman-FROM Master Archer
Vaegir-Close Range Elite Marksman-FROM Close Combat Archer
Nord-Huscarl Beserker-FROM Beserker
Nord-Trained Shieldsman-FROM Shieldsman
Nord-Ranger-FROM Trained Woodsman
Nord-Elite Close Combat Woodsman-FROM Close Range Woodsman
Bandit-Bandit Leader-FROM Thief Swordsman
Khergit-Lesser Khan-FROM Tribal Elite Soldier
Mercenary-Lord For Hire-FROM Elite Soldier
Rhodok-Knight-FROM Squire
Sarranid-Lower Emir-FROM Desert Elite Fighter
Swadian-Lieutenant General-FROM Sword Fighting Captain
Vaegir-Lesser Boyan-FROM Sword Fighter
Nord- Lower Jarl-FROM Beserker

1st:lvl.4
2nd:lvl.9
3rd:lvl.14
4th:lvl.21
5th:lvl.28
6th:lvl.37

NOTE 1.Although there are Many Bandit troops they will most likely not have a faction.
NOTE 2.Swadian Lords/Counts will be changed to Commanders/Generals & Rhodok Counts/Lords Will be called Councilman.
NOTE 3.Sorry if these troop tiers are hard to read, I only took 15 minutes on writing them out because I would rather focus on the mod itself.
NOTE 4.All troops names will be as said in the troop tiers except nor prefix (Example:Nord Berserker will just be Berserker)
Thanks for Reading

-Swadian Grunt

P.S. If anyone wants to lend a hand in something, preferably Python coding I could use a hand, PM me.
 
So basicly, you will take all cavalry, leave just infantry...hummm you aren't making a mod, your are destroying the game  :roll:
 
Derra said:
So basicly, you will take all cavalry, leave just infantry...hummm you aren't making a mod, your are destroying the game  :roll:


Is removing cavalry modifying the game?
Whether or not you agree with it, he is modding the game. Saying he's not is just silly.
 
Derra said:
So basicly, you will take all cavalry, leave just infantry...hummm you aren't making a mod, your are destroying the game  :roll:
So you read the title and first 2 changes and then posted? I think there were a few more.
 
Just so you guys know, I only have to make the new map & fix the python stuff. In python I'm editing so that you get no horse at the start and the horse merchant doe not show up but I've encountered a problem. Go to here if you think you can help
 
Release might take longer, In about a week i can either:
a)Release the mod but only the player can still use horses.
b)Make all Horses have riding skill over 10 so that the player cannot use them.
c) try to fix the python codes it was already bad but i just switched OS.
  :???: :neutral:
 
Fixed it! FIXED THE CODE! From now you don't get a horse at the start. I just have to make it so there no horse merchant.
NOTE: all thanks to this

EDIT:No horse merchant. If everything goes to plan should be released in 1 or 2 weeks. Only found 2 bugs so far. You get a heap of messages at the start (only like 7) about relationship, and at the start you will get a quest saying somehting like "YOUR NAME" Advise "YOUR NAME" about your court or something like that..
 
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