RUST THE WHEEL - Ver .026 Released! *Updated September 18, 2012*

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Caralas 说:
I checked that armor screen and I saw that purple suit.. Will be there Joker face? (Please if you do make cartoon one, movie one is already overused)

EDIT: Oh snap you did movie joker nooooo.. Though where is that suit?

The joker suit is owned by Deceit, of the Anarchists. :wink: Let me know if the suit actually shows up in loot or not, if you go after him.

Deimos 说:
phillo99 说:
I love you.

+1  :grin:

New gun... nihahaha mad world!!!

N0ught, You will draw on the series "Dark Tower"?

Yes, yes I will - and I already have in many ways. :grin:
 
So as the weapons have been taken from the chests and put into the drop rates of troops...

I have a reason for really big masacres now! As if I needed one before but meh!  :grin:

Great mod, thanks so much for putting the time and effort into this. Its not the greatest lore or backstory one, but by god it is one of the funest to play!
 
Question...did you use a different shader than the "tex_mul_color_alpha" ?

Because I also have the funky shader problems similar to this,
mb1-1.jpg
.

I know its not my hardware or software, and this only happens with this mod and Britain 1297.
 
QuailLover 说:
Question...did you use a different shader than the "tex_mul_color_alpha" ?

Because I also have the funky shader problems similar to this,
mb1-1.jpg
.

I know its not my hardware or software, and this only happens with this mod and Britain 1297.

that is really weird you posted that screenshot because it started randomly happening in the beta version of my star wars mod the other day.....  I used agent_shader for most of my stuff but just assumed it was my video card...
 
I said this yesterday, and ill say it again today... your mod is so awesome!!! Was wondering if you would make werewolves a bit... umm... run faster/jump higher like in movies (Underworld). And let vampires feed...(heal after each kill, if possible... a feeding animation)

Was also wondering if you will change the map in the future... These are just my suggestions. Hope I get a reply from ya.

And ill say it again... your mod is SOOOO AWESOME!!
 
QuailLover 说:
Question...did you use a different shader than the "tex_mul_color_alpha" ?

Because I also have the funky shader problems similar to this,
mb1-1.jpg
.

I know its not my hardware or software, and this only happens with this mod and Britain 1297.

I use iron_shader for everything. Seems to work fine for me. There may be video cards with problems with it though, I'm not sure.

It does seem the majority of people who use this mod are not having this problem, however. Therefore I would suggest trying to switch off between directx7 and directx9 (in the configuration for M&B) and see if that makes a difference - if so, you may need to update whatever directx is having the problem. If that doesn't work try updating your video drivers. Hope this helps. :smile:

mbfreak2 说:
I said this yesterday, and ill say it again today... your mod is so awesome!!! Was wondering if you would make werewolves a bit... umm... run faster/jump higher like in movies (Underworld). And let vampires feed...(heal after each kill, if possible... a feeding animation)

Was also wondering if you will change the map in the future... These are just my suggestions. Hope I get a reply from ya.

And ill say it again... your mod is SOOOO AWESOME!!

These are all in the works for the future. :wink:

Glad you like it. :grin:

Deimos 说:
Yep, Anarchists are now too powerful, they have a monopoly on ak

Not true actually - ranged weapon troops in the Silver Dragon and Guardian trees also have an AK47 - and the Far Death's Silver Bullets actually make them more powerful. I am adding the sniper rifle to the Guardian Ranger's and Silver Dragon Far Death's inventory too, just to balance things out a bit with the Anarchist Assassins. :wink:
 
N0ught 说:
QuailLover 说:
Question...did you use a different shader than the "tex_mul_color_alpha" ?

Because I also have the funky shader problems similar to this,
mb1-1.jpg
.

I know its not my hardware or software, and this only happens with this mod and Britain 1297.

I use iron_shader for everything. Seems to work fine for me. There may be video cards with problems with it though, I'm not sure.

It does seem the majority of people who use this mod are not having this problem, however. Therefore I would suggest trying to switch off between directx7 and directx9 (in the configuration for M&B) and see if that makes a difference - if so, you may need to update whatever directx is having the problem. If that doesn't work try updating your video drivers. Hope this helps. :smile:

mbfreak2 说:
I said this yesterday, and ill say it again today... your mod is so awesome!!! Was wondering if you would make werewolves a bit... umm... run faster/jump higher like in movies (Underworld). And let vampires feed...(heal after each kill, if possible... a feeding animation)

Was also wondering if you will change the map in the future... These are just my suggestions. Hope I get a reply from ya.

And ill say it again... your mod is SOOOO AWESOME!!

Yep.
Its a Video Card Problem =D
Mine works well
 
I have download this mod  and played it today, and I got to say that this mod need more content, there is many things to change and replace... and to add new features and better things. For once, we need a new map, and we do need new names on each and every city since you starting to do that. It be nice if you add more weapons and armor for werewolfs and vampires... We also need a different skin for the werewolfs... because right now the werewolfs look more like Were-rats because they don't look ferocious...
 
darkedone02 说:
I have download this mod  and played it today, and I got to say that this mod need more content, there is many things to change and replace... and to add new features and better things. For once, we need a new map, and we do need new names on each and every city since you starting to do that. It be nice if you add more weapons and armor for werewolfs and vampires... We also need a different skin for the werewolfs... because right now the werewolfs look more like Were-rats because they don't look ferocious...

eh version 0.015 means anything to you?
 
One more suggestion... for werewolves... how about make them grow in size....


Example:1st tier werewolf would look like the ones already in game. Final Tier will have a much larger body, much quicker, bigger hands, longer, bigger more *wolf like* shaped head. (Lots very very fearful, vicious, aggressive, I DO NOT WANT TO MESS WITH HIM) ... the higher there tier, the bigger and dangerous, vicious they look.

good luck on ur mod.. lookin forward to next version
 
darkedone02 说:
I have download this mod  and played it today, and I got to say that this mod need more content, there is many things to change and replace... and to add new features and better things. For once, we need a new map, and we do need new names on each and every city since you starting to do that. It be nice if you add more weapons and armor for werewolfs and vampires... We also need a different skin for the werewolfs... because right now the werewolfs look more like Were-rats because they don't look ferocious...

All plans for the future. :wink:

mbfreak2 说:
One more suggestion... for werewolves... how about make them grow in size....


Example:1st tier werewolf would look like the ones already in game. Final Tier will have a much larger body, much quicker, bigger hands, longer, bigger more *wolf like* shaped head. (Lots very very fearful, vicious, aggressive, I DO NOT WANT TO MESS WITH HIM) ... the higher there tier, the bigger and dangerous, vicious they look.

good luck on ur mod.. lookin forward to next version

I don't think I will be able to make them any bigger - maybe someday. I think, at the moment, the hard code prevents scaling of animations, but not particle systems - which is why fires can be made larger, but not mounts or people. :sad:

Update coming up soon! Here's a sneak peak at a new helmet:
Gasmask2.jpg
 
I'm pretty sure the sturdy sugegasa isn't supposed to have 101 armor, if you haven't already noticed.
 
Somagu 说:
I'm pretty sure the sturdy sugegasa isn't supposed to have 101 armor, if you haven't already noticed.

I did in fact - the Sugegasa will be fixed during next release. :wink:
 
N0ught 说:
Deimos 说:
Yep, Anarchists are now too powerful, they have a monopoly on ak

Not true actually - ranged weapon troops in the Silver Dragon and Guardian trees also have an AK47 - and the Far Death's Silver Bullets actually make them more powerful. I am adding the sniper rifle to the Guardian Ranger's and Silver Dragon Far Death's inventory too, just to balance things out a bit with the Anarchist Assassins. :wink:

True!, i fight with too anarchist, they had 100 partys xDDD
 
Glitch or not implemented?

Well, it says that this and that Lord owns this and that fiefs, but If I ask someone why they are, they are no where to be found. I don't see any warlords out anywhere either, this isn't really fun if theres not a lot to fight...

Is there a way to fix this?
 
Pakza 说:
Glitch or not implemented?

Well, it says that this and that Lord owns this and that fiefs, but If I ask someone why they are, they are no where to be found. I don't see any warlords out anywhere either, this isn't really fun if theres not a lot to fight...

Is there a way to fix this?

Download version .015? I added all the old knights back in. Works fine on my game.

If you have downloaded version .015 and are using a character from an older version, start a new character. Saved games are NOT compatible between different versions of my mod.
 
N0ught 说:
Pakza 说:
Glitch or not implemented?

Well, it says that this and that Lord owns this and that fiefs, but If I ask someone why they are, they are no where to be found. I don't see any warlords out anywhere either, this isn't really fun if theres not a lot to fight...

Is there a way to fix this?

Download version .015? I added all the old knights back in. Works fine on my game.

If you have downloaded version .015 and are using a character from an older version, start a new character. Saved games are NOT compatible between different versions of my mod.

=D Fixed! Thank you!
 
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