Destichado
Squire

Why is it that when my horse is running -even at a full gallop- and bumps another horse running in the same direction at a slightly less rapid gallop, my horse STOPS???
Would it not make more sense to have my mount decrease speed to that of the horse ahead?
Assuming that the battlemap is a grid and all bots and player models have an X and Y motion, and that current orientation is "m" (slope); when player contacts a bot, cause player velocity to be decreased to the m-component of velocity of the bot.
Thoughts?
Would it not make more sense to have my mount decrease speed to that of the horse ahead?
Assuming that the battlemap is a grid and all bots and player models have an X and Y motion, and that current orientation is "m" (slope); when player contacts a bot, cause player velocity to be decreased to the m-component of velocity of the bot.
Thoughts?