Sayid Gishta
Recruit

If battle map performance can be optimised by reducing shaders, HDR and AA etc, how can you make the campaign map run smoothly? Some mods have some vast worlds which is great, but tough on my computer. I assume it's not a graphics bottleneck but a CPU one, so can you improve the performance on the campaign map?
I have a Conroe OC'ed to 2.5GHz, Nvidia 8800GTS and 4GB RAM.
I have a Conroe OC'ed to 2.5GHz, Nvidia 8800GTS and 4GB RAM.
