Rune Weapons not up to snuff anymore

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I feel that rune weapons are not the best weapons in the game anymore but still require the most effort to get. In my mind Havathang, Orator Baccus and Duskfall are superior weapons to the axe, one handed sword and bows. I'm I alone on this perhaps some buffs or changes to this amazing concept is in order. What are your guys thoughts on the Rune weapons?
 
Pretty much the same. I highly prefer Orator Baccus and Duskfall to their runed analogies. The runed weapons still have the amazing piercing damage or insane speed respectively, but you need neither when you play the default mounted character, as you are mobile enough to be independent of weapon speed and the speed bonus from riding will compensate every possible advantage of piercing damage.
 
Rune weapons are actually easier to obtain than the ones you mentioned, the supply of qualis gems is unlimited so you can get as many rune weapons as you want.

- The Saphire Rune Bow is simply unmatched, 124 speed / 95 missile speed is op. With high proficiencies you will shoot faster than the Noldor.
- The Saphire 2h sword or Saphire Glaive can easily get you over 100 kills when defending in sieges.
- The Ruby 2h sword, swinged from horseback can 1 shot any troop.
- The one handed versions are average due to their low reach.

Regarding buffs the only thing i would like to see is a special lance, crossbow or thrown weapon so that all possible weapon types are covered.
 
shoshuro said:
Rune weapons are actually easier to obtain than the ones you mentioned, the supply of qualis gems is unlimited so you can get as many rune weapons as you want.

- The Saphire Rune Bow is simply unmatched, 124 speed / 95 missile speed is op. With high proficiencies you will shoot faster than the Noldor.
- The Saphire 2h sword or Saphire Glaive can easily get you over 100 kills when defending in sieges.
- The Ruby 2h sword, swinged from horseback can 1 shot any troop.
- The one handed versions are average due to their low reach.

Regarding buffs the only thing i would like to see is a special lance, crossbow or thrown weapon so that all possible weapon types are covered.

Yeah in my game I used morghs editor to make the rune glaives couchable. I also made the 2h swords crush through  block, which makes them a little crazy.
I do agree that getting runic weapons is easier than the other three mentioned. However you are nearly bound to get the weapons of all the kings. While getting a runic weapon requires three gems that should be going to elixirs or silvermist/ebony/griffon orders
 
I've only gotten Duskfall once in all my playthroughs.  However I've had multiple rune weapons on each playthrough so they should be less powerful than the unique weapons.  I think the runed weapons are fine except for the 1-H weapons which are inferior even to the balanced longswords of each faction due to their amazingly short reach. 
 
Yeah... Why on earth do that? If the answer is "just to balance the weapons" then in all honesty: Feck off!
Making someone choose between reach and damage and whatnot is just silly, since the same choice is not needed for people with bows... The Ruby runed bow is just OP... Nvm the Sapphire Runed bow, The damage on the ruby makes it... Yeah... 2-3 shotting demonic magni anyone? Then look at the 1-h sword... I mean.... /facepalm

Why the hell make the damned thing a frigging SHORTsword?
It's easily eclipsed by the Tempered/Balanced/Masterwork Ebony swords of different sorts... And those you don't even need a Qualis for... Go figure...

Nah, apart from the runed bows, which instead are slightly op, runed weapons are hardly worth the effort...

Starting 2 Knightly orders or getting an enchanted sowing needle? Yeah gimme knights please.. Or a few Noldor... Heck 24 Noldor Rangers for the price of one shortsword? Really? That's supposed to even be a thing to choose between?

 
I disagree, I have frequently had sapphire bow and sapphire 2 hander at end game, they're all you need. Keep in mind that as a melee character, you are frequently killing more enemies than all your minions are, and these rune weapons are killing machines. The insane damage done also quickly raises your proficiency, so that in a short time I will have 400+ prof with the 2 hander which means 1 hit kills on almost anything, especially from horseback.
 
Baalzie said:
Yeah... Why on earth do that? If the answer is "just to balance the weapons" then in all honesty: Feck off!
Making someone choose between reach and damage and whatnot is just silly, since the same choice is not needed for people with bows... The Ruby runed bow is just OP... Nvm the Sapphire Runed bow, The damage on the ruby makes it... Yeah... 2-3 shotting demonic magni anyone? Then look at the 1-h sword... I mean.... /facepalm

Why the hell make the damned thing a frigging SHORTsword?
It's easily eclipsed by the Tempered/Balanced/Masterwork Ebony swords of different sorts... And those you don't even need a Qualis for... Go figure...

Nah, apart from the runed bows, which instead are slightly op, runed weapons are hardly worth the effort...

Starting 2 Knightly orders or getting an enchanted sowing needle? Yeah gimme knights please.. Or a few Noldor... Heck 24 Noldor Rangers for the price of one shortsword? Really? That's supposed to even be a thing to choose between?

Lol...rune wpns are just the tools...drawing out their potential is the work of the wielder.
 
I recently got some rune weapons so now I can contribute! I didn't get any til after I had conquered the map since I was using all my qualis gems to get lvl 30 stats, so by this point I had all the king weapons. Also I got the Sarleon, Fierd and D'Shar king weapons while I still held only Laria as the Empire and Ravenstern were rolling up the map and I took the opportunity to mug the Kings of the losing factions with little difficulty or consequences.

The rune weapons were therefore harder to get than at least some of the king weapons, but it depends which factions are losing and how many gems you want to spend on stats before you get one I suppose. You can farm some easy qualis gems from adventure companies and peasant rebellion hero though so if they keep coming up it's very easy to get rune weapons even before getting a fief. The only heroes relatively hard to beat were mystmountain, jatu, snake and noldor heroes, plus Syla Uzas and Sheik Salavan, which means the other 50% are easy.

In terms of their potential, I found them to be quite excellent in some ways. The Ruby greatsword has the range of a zweihander but can be used on horseback, has decent speed and high damage and pierce meaning it not only one shots at really good range on horseback but also has the potential to murder heavily armoured horses fast as well which is very good when powerfuk order knights are chasing me. The Emerald and Sapphire versions weren't so good, maybe they would be if I was on foot but if the weapon swings too fast then there's too much risk of swinging too early or late and the loss of piercing damage is major.

The bows on the other hand were more balanced. The Ruby bow had awful accuracy and high damage, but bows are already pierce damage anyway and with high power draw I could already one shot anyone with a body shot so the loss of accuracy was major. Emerald had a damage boost that wasn't as great, but its accuracy was less gimped but still worse than the noldor bow. However, the Sapphire bow had 1 less damage than a masterwork noldor bow but the same accuracy and a LOT of speed, I could draw it about twice as fast and on the open battlefield where the battle progresses fast and you have access to storage then running out of arrows isn't a huge problem and the extra fire speed gave me far more kills and was less dangerous when I missed a shot. So even though I have the king weapons I'm using a ruby greatsword and sapphire bow.

I haven't tried the noldor king weapons yet. I loaded and auto calced Wolfbode about 50 times and never got his strange rune axe, and beat him on the field about 6 times and never got the axe then either. If the Noldor weapons have a similiar drop rate then considering how hard the noldor are and the rare drop rate plus how much of a pain they are when they are angry and the loss of noldor services they would be WAY harder to get than any other weapons regardless of how powerful they are. I might try to get them sometime soon, after I finish my CKO and make them as strong as Twilight Knights
 
Kiri Kaneko said:
The only heroes relatively hard to beat were mystmountain, jatu, snake and noldor heroes, plus Syla Uzas and Sheik Salavan, which means the other 50% are easy.

Care to tell us how you beat them? Cause by beating i assume you went 1 on 1 vs them with no help from other Lords. Dread Legion and Wolfbode for example are super hard, and Noldor Lords you can't defeat them neither in battle nor in autocalc on your own.

I loaded and auto calced Wolfbode about 50 times and never got his strange rune axe

Wolfbode spawns with ~ 900 units, so how did you autocalc him? :smile:
 
You can totally beat them with the help of other lords and still get their gem.

In the late game, if you field nothing but Hero Adventurers, you can also totally beat them on your own.

Anyway, I think the Rune weapons are pretty balanced. Piercing damage on a slash is just amazing on horseback -- definitely one shot anything you come across. Duskfell and the Sapphire Bow are also pretty evenly matched -- Sapphire is faster but less damaging. Both are equally accurate.
 
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