Aye! I had to make a new version of the mod to work with beta 1.4.1. In that version, I disabled the part of my mod that affected that in case that the new logic they implemented was fairer, but it seems like I gotta start working on re-implementing that part.According to this mod's author, they implemented new overrule logic in 1.4.1:
This mod fixes the balance issue where rulers keep getting all the damn fiefs a kingdom conquers by changing a few key elements in the game's decision making.Éste mod arregla el problema en elwww.nexusmods.com
Apparently it has gone sideways in some way.