CadetLance
Recruit
Hello, great mod so far. I love it, especially since most Rome mods are set during the Late Roman Empire. It's nice to see a change to the Republican Days.
So here are my suggestions
- Gladiatorial Revolts
- Hierarchy of Units (Contubernium to Century to Cohort, etc.)
- A Stamina System, and I mean for the units, you can add a stamina system for the player too, but I suggest that you add an option to Enable Stamina for yourself and for the units. I want to imitate the Triplex Acies tactic which Rome used against the Samnites, and the point of the tactic is to keep your men well-rested while keeping the enemy units from resting. So adding a Stamina System will make the tactic much more viable.
- You can add 2 new stats to your character, and I don't mean Str and Agi, but similar to Renown and Honor. (Sorry, I don't know what it's called lol) You can add "Popularity with the Masses" and "Popularity with the Senate." (It's a trade-off between each other.) Popularity with the Masses increases the citizens' love for your character, as well as the soldiers' (Since the soldiers at that time were, though well-trained and drilled, still came from a Citizen Body.) loyalty to you. If high enough, you can get an option to dispute the currents' ruler throne, and start civil war. If successful, you dethrone the current king and become the ruler yourself, if not, then you get exiled from your faction and stay an enemy of them. Popularity with the Senate increases the Senate's love for your character, though, you'd have to act like an actual Roman Senator at the time, which means you think that the citizens..Uh, I mean "the masses" didn't matter at all. Which decreases your Popularity with the Citizens, the benefits of this is that you get more fiefs often and you are more likely to be elected Marshall.
- Add a "Dictatorship" option for the Ruler of Rome (and when you become ruler yourself if possible) which elects a Dictator to take control of Rome for a certain period of time when faced with a crisis. Though, this is only temporary and the AI will always revoke his Dictatorship option after a period of time. However, if you are Dictator, you can choose to revoke your rights or not, of course, if you don't..Civil War.
- Add more depth to Sieges and Battles, and I mean the pre-battle options, weren't there mods that added options like "Give your men an inspiring speech," "Challenge the enemy to a duel" and "Send out skirmishers"? And for sieges you could've built circumvilation, sanitation and entrench your siege camp. It'd be a nice addition to this mod.
- Maybe you can make the AI (Or if you don't plan to edit the AI for this mod, that's fine.) for the Roman Commanders imitate the Triplex Acies to some extent.
- Ambushes.
- Maybe you can update the PBOD part of this Mod, since in the new one, you can set how many ranks your formation will have.
- Perhaps you can stretch the factions as far as from Northern Africa (Carthage, Libya, etc.) to Modern France (Gallic Tribes) to Southern Britannia. (The Bretonnian Tribes, though not the Scottish Tribes or the Irish Ones.) Oh, and don't forget the ones in Spain. :3
- This seems like a really insane idea, and may not even be possible, but perhaps you can create an event where the entire Roman Army, from equipment to units, changes during 103BC, to replicate the Marian Reforms.
Also, here are some bugs I've noticed during playing, though, surprisingly for an Alpha Game, I've only noticed two. o.o
- I don't know how to reproduce this problem, since it's only happened once during my entire playtime, but at some point all the Villages run out of Garrison and they never gain it again.
- When I make my men form ranks and tell them to "stand closer," instead of actually standing close, they tend to move sideways, this would be normal since I've noticed they move sideways while compressing, but they entire unit seems to just go sideways and not compress at all. Perhaps it's because I use the "Unnamed Divisions" which might affect it. (And this is optional, but can you make the Unnamed Divisions Infantry ones and not for Archers?)
- Okay, I said I only noticed two bugs, but this one is really minor, M&B Warband displays the year as -300 instead of "300BC," (or BCE, whichever you prefer.) unless this is an Engine Limitation, I'd like to request a change to this.
Keep working on this great mod, it has a lot of potential. Good luck.
So here are my suggestions
- Gladiatorial Revolts
- Hierarchy of Units (Contubernium to Century to Cohort, etc.)
- A Stamina System, and I mean for the units, you can add a stamina system for the player too, but I suggest that you add an option to Enable Stamina for yourself and for the units. I want to imitate the Triplex Acies tactic which Rome used against the Samnites, and the point of the tactic is to keep your men well-rested while keeping the enemy units from resting. So adding a Stamina System will make the tactic much more viable.
- You can add 2 new stats to your character, and I don't mean Str and Agi, but similar to Renown and Honor. (Sorry, I don't know what it's called lol) You can add "Popularity with the Masses" and "Popularity with the Senate." (It's a trade-off between each other.) Popularity with the Masses increases the citizens' love for your character, as well as the soldiers' (Since the soldiers at that time were, though well-trained and drilled, still came from a Citizen Body.) loyalty to you. If high enough, you can get an option to dispute the currents' ruler throne, and start civil war. If successful, you dethrone the current king and become the ruler yourself, if not, then you get exiled from your faction and stay an enemy of them. Popularity with the Senate increases the Senate's love for your character, though, you'd have to act like an actual Roman Senator at the time, which means you think that the citizens..Uh, I mean "the masses" didn't matter at all. Which decreases your Popularity with the Citizens, the benefits of this is that you get more fiefs often and you are more likely to be elected Marshall.
- Add a "Dictatorship" option for the Ruler of Rome (and when you become ruler yourself if possible) which elects a Dictator to take control of Rome for a certain period of time when faced with a crisis. Though, this is only temporary and the AI will always revoke his Dictatorship option after a period of time. However, if you are Dictator, you can choose to revoke your rights or not, of course, if you don't..Civil War.
- Add more depth to Sieges and Battles, and I mean the pre-battle options, weren't there mods that added options like "Give your men an inspiring speech," "Challenge the enemy to a duel" and "Send out skirmishers"? And for sieges you could've built circumvilation, sanitation and entrench your siege camp. It'd be a nice addition to this mod.
- Maybe you can make the AI (Or if you don't plan to edit the AI for this mod, that's fine.) for the Roman Commanders imitate the Triplex Acies to some extent.
- Ambushes.
- Maybe you can update the PBOD part of this Mod, since in the new one, you can set how many ranks your formation will have.
- Perhaps you can stretch the factions as far as from Northern Africa (Carthage, Libya, etc.) to Modern France (Gallic Tribes) to Southern Britannia. (The Bretonnian Tribes, though not the Scottish Tribes or the Irish Ones.) Oh, and don't forget the ones in Spain. :3
- This seems like a really insane idea, and may not even be possible, but perhaps you can create an event where the entire Roman Army, from equipment to units, changes during 103BC, to replicate the Marian Reforms.
Also, here are some bugs I've noticed during playing, though, surprisingly for an Alpha Game, I've only noticed two. o.o
- I don't know how to reproduce this problem, since it's only happened once during my entire playtime, but at some point all the Villages run out of Garrison and they never gain it again.
- When I make my men form ranks and tell them to "stand closer," instead of actually standing close, they tend to move sideways, this would be normal since I've noticed they move sideways while compressing, but they entire unit seems to just go sideways and not compress at all. Perhaps it's because I use the "Unnamed Divisions" which might affect it. (And this is optional, but can you make the Unnamed Divisions Infantry ones and not for Archers?)
- Okay, I said I only noticed two bugs, but this one is really minor, M&B Warband displays the year as -300 instead of "300BC," (or BCE, whichever you prefer.) unless this is an Engine Limitation, I'd like to request a change to this.
Keep working on this great mod, it has a lot of potential. Good luck.