It's been reworked for the next patch.
You can upgrade some units to better-armoured versions of themselves in cities and castles which you or your own faction own (IIRC). When you enter a suitable walled settlement, there's the retrain troops (XXX remaining) option, click on that, and then you are given a menu which has your upgrade-able troops, click on them, and on the lower left it should tell you into which troop it upgrades to. Peasants, however, can still not be upgraded to superduperultramegadeathknights of hellas, but they'll be upgraded to peasants with more clothing. If I can remember correctly, some hoplites though are upgraded to epilektoi, which makes them the exception. Syracusan hoplites can't get upgraded to Epilektoi, though.Childe_Rolande said:These questions weren't asked yet it seems, and I'm sort of feeling crappy about spamming the 'suggestions/bugs' thread, so I do have a question.
Uno: So I noticed the mod's troop recruitment doesn't work like natives' troop recruitment, where nameless peasants turn magically into other troop types, but rather it lets you recruit specific soldier types dependent on location (I think), and in greater numbers. To me this makes army management and entering battle significantly more easy and tactical. My curiosity is just in how you get 'elite' troops, and whether or not 'villages' are the only place for recruitment, and in how often they replenish troops, etc.
Dos: In my recruiting, I've come upon some troop type names I'm not quite familiar with! I imagine that 'Ephebes' are youths in training. What, however, are 'Epibates'? Would it be worth it to add in visible name translations somewhere?
sifis172 said:yes, "ephiboi" means youth, teenagers, i mean ages from say, 16 to 21. greeks had a fetich
of starting to train from very young ages. with the spartans having the most extreme system.
"epibates" means those who are aboard a ship. i think athenians used to have
an elite corps, used to fighting and jiumping aboard ennmy ships.
as far as i know recruitment comes from villages, and classic mercenaries from the tavern.
but i might wrong.
jepekula said:You can upgrade some units to better-armoured versions of themselves in cities and castles which you or your own faction own (IIRC). When you enter a suitable walled settlement, there's the retrain troops (XXX remaining) option, click on that, and then you are given a menu which has your upgrade-able troops, click on them, and on the lower left it should tell you into which troop it upgrades to. Peasants, however, can still not be upgraded to superduperultramegadeathknights of hellas, but they'll be upgraded to peasants with more clothing. If I can remember correctly, some hoplites though are upgraded to epilektoi, which makes them the exception. Syracusan hoplites can't get upgraded to Epilektoi, though.Childe_Rolande said:These questions weren't asked yet it seems, and I'm sort of feeling crappy about spamming the 'suggestions/bugs' thread, so I do have a question.
Uno: So I noticed the mod's troop recruitment doesn't work like natives' troop recruitment, where nameless peasants turn magically into other troop types, but rather it lets you recruit specific soldier types dependent on location (I think), and in greater numbers. To me this makes army management and entering battle significantly more easy and tactical. My curiosity is just in how you get 'elite' troops, and whether or not 'villages' are the only place for recruitment, and in how often they replenish troops, etc.
Dos: In my recruiting, I've come upon some troop type names I'm not quite familiar with! I imagine that 'Ephebes' are youths in training. What, however, are 'Epibates'? Would it be worth it to add in visible name translations somewhere?
You get elite troops by recruiting them from cities, or sometimes they spawn in taverns iirc. Since you're in Greece, the 'yaddayadda epilektoi hoplitai' are the elites, but so are Spartiate hippeis, and Spartan promakroi are something special too but I can't remember. You could also, possibly, count Cretan archer(er)s and Rhodian slingers as elite, and they definitely spawn in taverns. You can also go to Krete to get the archers.
Epibates are marines. I don't remember if they were special in SP. In MP they get a bow, and in last version got an aspis to go with it.
Seek n Destroy said:1 - Currently it's only villages and tavern mercenaries as Jepekula pointed out, you recruit directly from a village "garrison" that receives a batch of troops every 3 days if they can afford it and send the troops to their attached center every 10 days to reinforce the garrison. They recruit either a large amount of light troops, a medium amount of mid-class troops or a small amount of elite troops which is currently random with the light troops being most likely to be trained.
Recruitment is also factional, if faction X holds village Y they train troop W there while other factions will just train generic units. It just works
Well that's until the game decide you personal faction defaults to Rome and you're stuck recruiting Roman troops which kinda sucked for my rebellious Tyrrhenoi absolutist democracy.
It's a flawed attempt but now I have some new ideas to improve the system, I want to group factions into cultures and base the recruitment around it for the most part. So as long as a Hellenic culture is present in Greece they will be able to recruit regional units (Spartans, Athenians, Thebans, etc...) but if the Romans come around they'll start training Auxiliaries or some generic infantry.
2 - Ephebes are the Athenian youth forced into mandatory military service following the defeat at Chaeronea but it didn't last long, a few decades after the mod is set they were back at relying practically only on mercenaries to fight their land battles, the Athenian citizens focused mostly on the navy and their naval troops would be the Epibates (or was it Epivates?). I wanted to make some proper presentations, documentations and even an english names patch for the mod but since things are still ever changing it would be a waste of time. I'd rather answer a question every now and then, rather than making a document that would soon enough be outdated.
jepekula said:Thureophoroi are off the time frame by 30-40 or so years.
And no, you won't get them even if you play so long in game
jepekula said:Well, there was this one guy on ModDB who suggested that principate legions should be in because he'll play 300 in-game years
I was always under the impression spies were just random passersby, as there's nothing in the scene editor for spies from what I can tell.Flintlock longbow said:Where are spies located? I'v been given a mission by the faction leader of Megale Hellas to find a spy in Ostia, but I can't. Just wondering if they've been removed?