Performance wise, the game improved quite a bit. Content wise, not so much. After a year of EA we have basically the same features we had at launch. In my opinion the game we have now is just the chassis of what we hope it will become, if it will i don't honestly know anymore.
Factions are still unbalanced (looking at khuzaits), no feasts, marketplaces are still lackluster and missing tons of stuff even after a year of economy related fixes that only made caravans and workshops useless, no feasts, there's little to no diplomacy, no feasts, still some annoying visual bugs such as characters turning into mudballs while wearing specific gear, no feasts, still some broken perks, no feasts, the only purpose of castles is to drain your cash, have i already mentioned that there are no feasts?
In the end i think that TW focused on the wrong things to work on, adding some new armor pieces (some of them look awful too), caring too much about player's cash gain. The only important thing they did was working on perks.
I personally wouldn't reccommend anyone to play the game in it's current state, it turns very quickly in a boring constant battle. There's no strategy involved since every playthrough seems scripted to me, Khuzaits will steamroll everything sieging the same settlements in the same pattern. I've tried to start some playthroughs as sturgia and it turns out always the same. Make peace with vlandia after a couple of big battles, then khuzaits declare war and invade with an army composed of 2k+ and another of 1.5k+ while sturgia can deploy a grand total of maximum 1k. This is the pattern i see in every playthrough (i have more than 500 hours on the game) and that's the pattern i see happening since launch.
The only hope i have is that TW is working on a lot of stuff simultaneously and will manage to release a finished game after a year of EA as they stated at the beginning. But i doubt it. I think the game will be in EA at least untill the end of 2021, then we'll see what modders can do to improve the game.