An engaged army can disengage and move away if it has moves left.Outlawed said:I thought we engaged lol?Orion said:Is there an engagement? The plan for G13 fell apart when Balions and KoA both retreated to the northern castle.
An engaged army can disengage and move away if it has moves left.Outlawed said:I thought we engaged lol?Orion said:Is there an engagement? The plan for G13 fell apart when Balions and KoA both retreated to the northern castle.
Orion said:Not every team has the luxury of a large roster to draw on for scrims at the drop of a hat. Some of us don't have half a dozen or more people sitting around in vent every day. If you're going to extend a deadline for engagements, don't half-ass it for two days. If you haven't noticed, most of this community doesn't run on a weekly basis. I can think of two clans that have scrims weekly, those being Balion and Wappaw. So for two out of seven, what you're suggesting is acceptable. For the rest of us it's too short notice and completely unworkable.
Oh no, so the campaign slows down for half a week! You're living in a fantasy world if you think anything will ever run perfectly on schedule. It's hard enough to get all of the clan leaders together for a strategy meeting within a week, let alone scheduling matches for multiple teams. Be realistic, some of these engagements are going to involve several dozen people. You think everyone can pull something like that off with only a few days notice?
It's apparent that some tournament administrators (everyone except for Mad Dawg) aren't aware of the Rebel strategy. I guess this is a good thing, all things considered, but this engagement extension wouldn't just benefit Ra and GKR. LES was going to move some of our sieging troops away from Sargoth to assist in an engagement elsewhere. There would be 5 teams involved: Balions, KoA, GKR, Ra, and LES. That's a considerable battle with large numbers of players on both sides. I would say what I honestly think about this deadline being conveniently short for some, but why fan the flames any more? It's obvious that I'm not arguing with tournament administrators. I'm arguing with a clan.
Mad Dawg said:Turn Timetable
- Standard turns will be Tuesday through Monday and all engagements and moves will be placed within this time.
- Movements, Commands, and Declarations will be placed no later that Wednesday at 11:59pm eastern for a resolution to take place during that turn.
- All items posted after that time will be dealt with the following turn.
The map is updated by hand, Paxman is in charge of that. I try to always keep the Historiograph thread up-to-date, so you can use it as reference when the recent map is not available. The results of the last turn are in: http://forums.taleworlds.com/index.php/topic,213044.msg5123361.html#msg5123361Snoop said:How do you update the map? is there something i can dl where I can keep track of the moves by updating it myself?
Actually GK besieged Chalbek Castle last turn so this turn you will be defending it with your garrison troops.The Pizza said:Someone please attack Wappaw.
Mad Dawg said:Actually GK besieged Chalbek Castle last turn so this turn you will be defending it with your garrison troops.The Pizza said:Someone please attack Wappaw.
Reminds me, there are 3 sieges this turn and only the minimum scening has been done. I'm open to providing additional scening to your guys if you:
A. Give me enough notice (Read as today or tomorrow)
B. Come on Vent and we go through the changes you would like.
If you have arranged your own scening then that is awesome, thank you.
The Pizza said:Mad Dawg said:Actually GK besieged Chalbek Castle last turn so this turn you will be defending it with your garrison troops.The Pizza said:Someone please attack Wappaw.
Reminds me, there are 3 sieges this turn and only the minimum scening has been done. I'm open to providing additional scening to your guys if you:
A. Give me enough notice (Read as today or tomorrow)
B. Come on Vent and we go through the changes you would like.
If you have arranged your own scening then that is awesome, thank you.
Right. I'll try my hand at scening. When is the deadline?
Mad Dawg said:Turn 4
Lordship : GK
Army 2 (first) : Army 2 at D7 hold position \
Yes, you can be on a square that holds a settlement without declaring a siege.The Pizza said:Yeah, they started the siege last turn-- So this turn they attack, unless I'm wrong? Can you just sit on a castle laying siege to it without engaging?
No, at this point 1 turn waiting and then the siege is fought.Orion said:Can you declare a siege and maintain the siege for more than a single turn? In other words, can you lock down a settlement by siege and keep it locked down for more than the one-turn waiting period?
So do that if that's what you want to do? Declaring a Siege is stating an engagement intent so the engagement happens in 1 turn. It's two different things.The Pizza said:But you can basically tie up their troops by sitting on that tile w/o declaring a siege? I'm lost here--
Hypothetically, If Wappaw sat 500 guys on the TLB castle (Garrisoned by close to 1000 GK and TLB), the GK and TLB would be stuck there unless they declared an engage and fought a field battle?
The Pizza said:Or you could have just played it out instead of leaving.
I'm not trying to start anything, but nothing that Wappaw did was against the rules-- so no "fault" lies with Wappaw. I'm not happy with our turnout either, but I'm sure there were better actions for you guys to take than just deciding not to play after we scheduled the event.