All comments here are "subjective", There're people who like it and people who don't.
I disagree, and that wasn't my main point, but fair enough.
The Sign of 33 said:
The way you formulate the sentence "Useless suggestion", is unneeded to get your point across. You had, alt least, some arguments that were worth considering, but beginning a post with that, what is it you're hoping to achieve? less toxicity on the forum?
The Sign of 33 said:
I don't need to add "in my opinion" to every statement I make, that should be obvious.
I'm no mind reader and don't know you at a personal level, so expecting me to interpret your comment, as a genuine remake to the OP post, bearing in mind that you started said post with "Useless suggestion". Are these basic manners where you're from?
The Sign of 33 said:
You massively underestimate the amount of work that would be required to make the roads work, that amount of work is needed elsewhere like the vital features its' lacking. We're talking about adding webs of roads across the campaign map,
You still didn't answer my question, are you a software developer? but from this:
The Sign of 33 said:
if they don't take time to polish it, I'm sure it'll look like ****, also will add unnecessary bugs.
I'm assuming you aren't. And, yeah I might have underplayed it a bit, time-wise.
The Sign of 33 said:
If it was that simple, we'ld see it implemented by now.
Not necessarily, directly implemented. But the systems needed for it to work are already there, at least in some sense. Else they wouldn't be able to change the movement speed of clan-parties moving on the world map based on what terrain they are currently on.
The Sign of 33 said:
At the current state of the game I'm sick of the kind of suggestions that demand silly stuff which does so little for the effort and time will be spent.
No one said they're going to drop everything and work on this immediately. its a suggestion, they might already have this planned or they might not. We can always discuss if this is the best place for it. And might have been better for the suggestions part of the forum.
The Sign of 33 said:
I don't exactly go "Oh noes, there's no roads!" when I open the campaign map, on the contrary I prefer it as its', so I disagree about it being "primary ingredient to success",
Wasn't the point I was making, so let me clarify: attention to detail, I think is a primary ingredient to success. Not that these roads necessarily is going to be, but they could be considered in my mind, attention to detail, to create that extra immersion that supersedes other product out there.
But I get it, they are not a priority for you.
The Sign of 33 said:
As far as I'm concerned focusing on very minor stuff when large portions of the core is missing is a ticket to ultimate failure.
I completely agree. They should be focusing on the major stuff, right now.