Copy_con
Recruit

I found an old thread about roads and I really would like to discuss that topic more.
As it is now caravans are just traveling through wilderness, I don't think they should. They should follow roads between the towns and I think this could open up for a different kind of gameplay, combined with some other ideas.
You should be able to ambush caravan and prisoner transports, and of course should the road be on the "battlefield" as well, not just on the world map.
You should be able to "enter" an area from the worldmap, and wait, hidden beside the road until the caravan arrives.
Think about a mountain pass where you place your crossbowmen hidden up by the rocks.
Another thing I'd like to see is larger battle fields, if it doesnt mean a great impact on performance.
As it is now caravans are just traveling through wilderness, I don't think they should. They should follow roads between the towns and I think this could open up for a different kind of gameplay, combined with some other ideas.
You should be able to ambush caravan and prisoner transports, and of course should the road be on the "battlefield" as well, not just on the world map.
You should be able to "enter" an area from the worldmap, and wait, hidden beside the road until the caravan arrives.
Think about a mountain pass where you place your crossbowmen hidden up by the rocks.
Another thing I'd like to see is larger battle fields, if it doesnt mean a great impact on performance.