I have been working on a small mod recently between classes and during my down time.
Here is the story so far:
I have already created several new towns, castles, and villages which will be included in the initial release, whenever that will be.
Planned features:
1. New, expanded mercenary troop tree including all range of units, from mounted crossbowmen to highly armored, very powerful halberdiers. (95% complete)
2. The inclusion of patrols to all factions. (95% complete)
3. Unique scenes for each new village, town, and casle, as well as several new towns, villages, and castles. (25% complete)
4. Inclusion of the OSP Armor, Helmets, and Weapons. (10% complete)
5. Ability to create your own faction, and recruit lords to serve your cause. (0% complete)
6. Two new factions, the Rhodok Revolutionaries and the Mercenary Union (90% complete)
7. Whatever else I can think of, or any suggestions you guys might have.
8. Inclusion of the Outpost mod, where you can create your own outpost and send out patrols (0% complete)
I'm still working on it, but I would certainly appreciate any suggestions that you guys might have for this. I haven't coded for close to a year now so this mod is basically me trying to re-learned a lot of the coding that I have forgotten.
I will also try to include any other custom models that I can.
If there is something you guys really wanna see, please feel free to let me know. This is basically my attempt at re-learning coding from the ground up. Let me know what you think.
Here are some screenshots of the work so far:
Here is the story so far:
It has been twenty years since the original events of the War for Calradia, and several things have changed:
1. Mastgar the Merciless, a renowned mercenary and excellent military commander, has banded together hundreds of mercenaries to form their very own faction. Since the War for Calradia ended several years ago, mercenaries have been treated as worthless scum and were considerably underpaid. Mastgar opposed this, first verbally, then physically, recruiting hundreds of mercenaries and bringing them into open rebellion. Mastgar now plans to rule Calradia himself, and decrees that all who join him will be well paid, well fed, and well respected. So far, the Mercenary Union has taken several towns and castles in central Calradia.
2. Lord Kastor of Veluca, having gained enough favour with several lords, has decreed open rebellion against King Graveth. Many lords came to the aid of Kastor, seeing his beliefs as the more righteous. Several lords have had sons, who have joined both Graveth and Kastor.
3. The Kingdom of Swadia and Nords were surprised by the uprising of merenaries and Sargoth, Wercheg, Suno, and Dhirrim quickly fell to their armies. Since then, both the Nords and Swadia have stood their ground, with Swadia being cramped in the mountains, and the Nords being split on two sides, both East and West.
1. Mastgar the Merciless, a renowned mercenary and excellent military commander, has banded together hundreds of mercenaries to form their very own faction. Since the War for Calradia ended several years ago, mercenaries have been treated as worthless scum and were considerably underpaid. Mastgar opposed this, first verbally, then physically, recruiting hundreds of mercenaries and bringing them into open rebellion. Mastgar now plans to rule Calradia himself, and decrees that all who join him will be well paid, well fed, and well respected. So far, the Mercenary Union has taken several towns and castles in central Calradia.
2. Lord Kastor of Veluca, having gained enough favour with several lords, has decreed open rebellion against King Graveth. Many lords came to the aid of Kastor, seeing his beliefs as the more righteous. Several lords have had sons, who have joined both Graveth and Kastor.
3. The Kingdom of Swadia and Nords were surprised by the uprising of merenaries and Sargoth, Wercheg, Suno, and Dhirrim quickly fell to their armies. Since then, both the Nords and Swadia have stood their ground, with Swadia being cramped in the mountains, and the Nords being split on two sides, both East and West.
I have already created several new towns, castles, and villages which will be included in the initial release, whenever that will be.
Planned features:
1. New, expanded mercenary troop tree including all range of units, from mounted crossbowmen to highly armored, very powerful halberdiers. (95% complete)
2. The inclusion of patrols to all factions. (95% complete)
3. Unique scenes for each new village, town, and casle, as well as several new towns, villages, and castles. (25% complete)
4. Inclusion of the OSP Armor, Helmets, and Weapons. (10% complete)
5. Ability to create your own faction, and recruit lords to serve your cause. (0% complete)
6. Two new factions, the Rhodok Revolutionaries and the Mercenary Union (90% complete)
7. Whatever else I can think of, or any suggestions you guys might have.
8. Inclusion of the Outpost mod, where you can create your own outpost and send out patrols (0% complete)
I'm still working on it, but I would certainly appreciate any suggestions that you guys might have for this. I haven't coded for close to a year now so this mod is basically me trying to re-learned a lot of the coding that I have forgotten.
I will also try to include any other custom models that I can.
If there is something you guys really wanna see, please feel free to let me know. This is basically my attempt at re-learning coding from the ground up. Let me know what you think.
Here are some screenshots of the work so far: