Why is this not what we have!!It looks way better like this lol
Why is this not what we have!!It looks way better like this lol
BECAUSE THIS DOESNT PROMOTE INTERESTING GAMEPLAY.Why is this not what we have!!
"We would like to share with you some of the improvements that we are currently working on for Multiplayer.You might wanna double check
How would you resolve it glorious? Genuine question - i want peoples' feedback for the thread I'll do over the weekend. ( i will be going back to old posts aswell).
FYI - We should probably be calling it animation blend delay or something then. Because specifically block delay is technically the timing issue I mentioned. Think i'll make note of that.
Make the block a consistent timing regardless of stance, make it override LMB fully.
Alright, sanity test.
Can you block like this on the servers, while also holding left click the entire time? Especially in the latter half of the clip. I haven't been able to pull such moves off while playing online myself, though, perhaps others have and I'm being delusional and just seeing things that I want to see.
Alright, sanity test.
Can you block like this on the servers, while also holding left click the entire time? Especially in the latter half of the clip. I haven't been able to pull such moves off while playing online myself, though, perhaps others have and I'm being delusional and just seeing things that I want to see.
I'm not sure how easy it is to change server settings currently, but yes, the option is there.Wait, so a big part of why MP combat is so shïtty is because we have "realistic blocking", and the developers can turn this off with a click on their mouse as we speak?
On the flip side though - as soon as we get private servers (which is what 95% of M&B will be played on) then this becomes almost a non-issue. Still I will post something about this over the weekend. Somethings not right.I'm not sure how easy it is to change server settings currently, but yes, the option is there.
That's true but we currently don't know when we will get private servers, it might as well be 10 months out. In the meanwhile, we should still have this setting changed for the public servers.On the flip side though - as soon as we get private servers (which is what 95% of M&B will be played on) then this becomes almost a non-issue. Still I will post something about this over the weekend. Somethings not right.
That's true but we currently don't know when we will get private servers, it might as well be 10 months out. In the meanwhile, we should still have this setting changed for the public servers.
Well Fietta said it's already off on servers, no...?
Anyways, I did test it myself when server hosting was briefly available. It's a very noticeable difference and I'm not sure why "Realistic Blocking" is still not turned off on official servers.
When we had private server hosting briefly during the Beta (cudos to MisterOutofTime), combat parameters could be changed and enforced server-side, even on the fly, meaning you could change parameters mid-game for all the players, wihout any downloads required from clienta. Here is a video of one of the very early testings of combat parameters change (this was also for a bit of laughs for a short period,while at it)I'm not sure how easy it is to change server settings currently, but yes, the option is there.
Remember how invisible walls were placed in Xauna but they didn't work for some server overload/struggle to keep up? I'm starting to think it works the same for other aspects fo the game aswell, and explain why people feel the combat has changed from one day to the other.What other reason would there be than server settings? It's not lag that causes RMB to not instantly override a held LMB, that's by design, but clearly isn't the case in that video.
Are you telling me they re-enabled the god **** blocking system that was introduced one patch and removed the same day?Yep, withunchecked
Are you telling me they re-enabled the god **** blocking system that was introduced one patch and removed the same day?
Pretty sure this is was "realistic blocking" is
Look at the video that was posted earlier.No, that's exactly what they didn't do - they've included it as an option though.