is it reallyits fixed now
I am on the verge of dropping the game myself aswell. There is nothing that makes sense or is half-working in the game in terms of mechanics or balance. Armored cavalry stomps everything easily, light cavalry just gets deleted by archers, infantry is useless against other classes, and when infantry vs infantry happens it becomes a kick-fest of who can abuse the animation glitch. Archers are just retarded in the game, they play like call of duty instead of the realism they want with the rest of the classes. 2-handers are lulfeinting with unreadable animation and backpedalling. But I guess we will get clan systems and ranked for all the 10 people who play. Total dissapointment.
Can I say how extremely disappointing MP has been in the past month. I used to be able to get on siege with the appropriate amount of players but now I can barely even get 20 v 20. Seems that the love for MP has died even though I would say that the MP players love the game to death. We need immediate fixes/updates for the MP side of this game.
A kind request to all the people making useless complaints here:
Either make a proper complaint and explain what you would like to see changed
Or just don't post and go play Minecraft or whatever game you desire
+1The competitive players already explained why they aren't playing; fundamental combat system issues and lack of private servers. The casual players need a gameplay loop and content to keep them interested, which would be helped by private servers/modding. People outside of East-South East Asia, EU and NA are obviously not playing due to latency and lack of private servers.
At the moment everything that kept people interested in warband multiplayer is annoyingly absent. These issues need to be resolved and the multiplayer 'relaunched' in some capacity.
Reduce ability to kite by increasing forward relative running speed or reducing relative strafe speed
Tie stance to button press rather than strafe
Reduce time to block massively or make it 0
Reduce strafe-kiting speed while using 2 handed weapons and ranged weapons. This should be an extreme nerf if drawing a javelin or bow.
Nerf activation time of kick
Improve infantry gear and runspeed. Why does an archer get a kaskara, and an infantry get a flyssa? Or an infantry a spatha and a cav a parmarerion? Why can a palatine guard kite with a menavlion faster than a legionary can run forward?
Increase stun time for falling off a horse after it is killed.
Decrease horse hp
Add team horse knockdown
Add horse damage or stun for running in to walls.
Well there is no way its going up, as more sp players finish their playthrough it will only be a few hundredDoes that graph use the real numbers? If yes: goddamn, that's turning out really bad.
I guess TW should really try to flatten that down-curve.....
Well there is no way its going up, as more sp players finish their playthrough it will only be a few hundred
Despite the odds I've tried to enjoy my best for the past months. I'll soon have that 750 badge I guess, I'm not sure what then happens.Idk man things ain't looking good, Warband kept 10k consitent players for almost a decade. Only SP games I know of that crash as hard as Bannerlord are the Anno's, Assassins Creeds and CoD's, the yearly release games that die as soon as the next releases.
In fact, the most comparable rate of decline I've found is No Man's Sky, and I think everyone can remember what a delight that release was like.
We can only hope they do what Hello Games did and start talking to the community, or like with DayZ the core of the community will become toxic due to stagnation of development and any hope of an enjoyable MP will sour.
Despite the odds I've tried to enjoy my best for the past months. I'll soon have that 750 badge I guess, I'm not sure what then happens.
I can understand everyone becoming slowly toxic though.
The badge isn't worth it man.I already said in another thread, once I get my 750 wins badge I ain't touching this **** again except to troll around in parties of 6 in captain or siege.