Koozer
Regular

So I exported full_plate_armor with OpenBRF to SMD, stole its skeleton and rigged it to my own armour in Blender. One tiny problem: When importing to OpenBRF it gives me a warning that I've used 6 bones, but M&B uses 4. So which bones does M&B actually use?
EDIT: never mind, I didn't read it properly. Or think it through. I'm tired. It's complaining I have verts rigged to 6 bones, whereas the limit is 4.
EDIT: never mind, I didn't read it properly. Or think it through. I'm tired. It's complaining I have verts rigged to 6 bones, whereas the limit is 4.
