fragonard said:
Northcott said:
At 7, I felt like a freakin' hawk darting around the battlefield
I don't doubt it but how do you justify spending 21 points on agility. There must be a sacrifice in either strength or leadership which I find to be more important. Is there really such a big benefit for combat?
By the time I quit playing one of my characters in old M&B, he was level 40-something... so it wasn't that much of a sacrifice. With my current Warband knight, I'll probably cap him out at 18 agility, as I'm going for a more balanced approach: 21 strength currently, 15 agility... and I plan on raising his Intelligence and Charisma to similar levels.
It very much depends on your play style. As others have pointed out, the advantage in speed is considerable... and when you're dealing with potential one-shot kills (like with a lance and a charging horse), your character's strength is secondary to how he can command the battlefield with speed. When your charger can turn on a dime, get up to a full gallop in just a few seconds, and you can get that lance down even while going up a slight grade... you're going to tear things apart.
High agility also gets you a higher shield skill and a higher athletics score -- both being very useful when you're dismounted and/or in a siege. Your shield not only can take more hits before falling apart, but is more likely to block arrows. To say nothing of the advantage in athletics to make you harder to hit in the first place, to cover ground to get to the archers quicker, and to side-step as you approach so that they're more likely to miss. When you finally reach them and swing you sword, it moves quicker... meaning there's a smaller window of opportunity for his friends to shoot you before you gank Archer 1 and get your shield back up.
I've found that with power strike 5 that's often enough to be a pretty good toe-to-toe fighter. The kings and huscarls only have 7, after all... though huscarls may go higher. If I remember correctly, NPC stats are randomized, and what's provided is merely a base. Still, with 5 you can put up a good fight on foot -- particularly once you've got a good hand weapon. But if you've got a high agility and a good horse, you're Hell on Wheels if the terrain's good for riding. (And if it's not, then why did you let the enemy trap you in the hills?)
That said, my favourite character is probably still my brute tank of a northman who enjoyed fighting on foot just as much (if not more) than on horseback. That character was strength-dominant.