Have you played a game recently that you would like to share with the community?
Feel free to post long reviews or very short reviews where other gamers can check your rating for the game in question. A very short review should be structured the following way:
Game Title: Company Of Heroes Gold Edition
Genre: RTS
Quick review (optional): I won't go into a full scale review here.
Gameplay: 75%
Has some highly intuitive gameplay mechanics such as off the map reinforcements, deployable defences such as bunkers, barbwire and sandbags, forward reinforcement points and MG emplacements. Unique resource capture mode that involves taking strategic areas in order to accumulate manpower, munition and strategic points. Serious balancing issue with rocket mounted Sherman tanks that can take the fun out of skirmish mode when playing as Germans. Also features destructible buildings which is great fun and presents some tactical elements.
Sound: 85%
The sound is great and varies depending the distance from gunfire for example.
Graphics: 89%
Graphics are extremely well done and one of the big pluses for the game.
Replayability: 60%
Features a skirmish mode with AI and other online players, however I am a little annoyed at the balancing issues. Also has a map editor. To be frank though given the balancing issue I don't see myself as loading up the game that often given more engrossing alternatives.
Atosphere/Engross value (optional): 60%
Can be quite engaging as graphics, gameplay and sound come together in a slick package, however the options of skirmish, multiplayer and the single player is the standard norm with a limited amount of maps to play on. I am someone who gets bored pretty easily and somehow I do see that the novelties within the game could wear off pretty quick if your not a big RTS fan.
Overall: 73.8% (all 5 values divided by 5)
Overall value I would have given without calculating: 70-75%
Also feel free to write longer reviews.
I have written one a short time ago for Achtung Panzer: Kharkov 1943
You can read that review along with pics at : http://forums.taleworlds.com/index.php/topic,139395.0.html
Review values for Achtung Panzer Kharkov 1943:
Review values for Achtung Panzer Kharkov 1943
Genre: RTS/TBS
Gameplay: 85%
The gameplay in APK is mainly based on a realism approach. Fittingly there are often longer periods of dull calm that are dotted with intense fire fights as men scramble for the cover of buildings, foxholes, trenches and shell holes or just plain run away and surrender. The gameplay itself can be highly rewarding although a save feature for the tactical in-game map would have been welcome as individual battles can last well over twenty minutes. The deformable terrain is a big boost to the gameplay given that soldiers can dig trenches and shells will leave craters of varying sizes. The AI is alot smarter then most games, I would have to say it ****s all over the total war AI on the 3d battle maps. Although it would have been nice to see the AI do larger more co-ordinated attacks. yet it has a tenacity for wearing my forces down. This is not a game for an impatient player and it certainly is not a game for someone who prefers to use rush tactics and feel no consequential difference to using such tactics, especially when ambushed by the enemy. The learning curve is not high but the interface is not 100% user friendly. This is a small issue but I do recommend a read through the short manual.
Sound: 60%
The sound isn't great. Its fairly realistic but lacks the punch of other RTS titles. This is however completely forgivable given the major strengths in its other areas.
Graphics: 69%
Again graphics arn't great, but I find they surpass those of Theatre of War 2 in the way the graphics generate a heavy and cold Stalingrad movie feel.
Replayability: 70%
There are only a few campaigns to choose from, but, given the AI and the scenario editor, you can pretty much replay any campaign and try different tactics at your leisure. There is room for improvement here and I would have loved to see more than just Kharkov but given the size of the map and the fact that battles rarely take place in the same area on each map as before, and the fact that victory points on the map are randomly placed (with some exceptions), I would give the replay value an extra points of consideration.
Atosphere/Engross value (optional): 85%
I found myself extremely engrossed in the gameplay, the maps and the also the projectile calculations for vehicle impacts, I loved watching crew members run out of tanks burning and being able to review where shots had penetrated the tanks armor and how many crew members survived or died. In once instance I looked inside a T-34 front window to see a dead driver. The realism in that area is
Overall: 73.8% (all 5 values divided by 5)
Overall value I would have given without calculating: 82%
I'll add more reviews if this thread catches on otherwise I'll let it die.
Feel free to post long reviews or very short reviews where other gamers can check your rating for the game in question. A very short review should be structured the following way:
Game Title: Company Of Heroes Gold Edition
Genre: RTS
Quick review (optional): I won't go into a full scale review here.
Gameplay: 75%
Has some highly intuitive gameplay mechanics such as off the map reinforcements, deployable defences such as bunkers, barbwire and sandbags, forward reinforcement points and MG emplacements. Unique resource capture mode that involves taking strategic areas in order to accumulate manpower, munition and strategic points. Serious balancing issue with rocket mounted Sherman tanks that can take the fun out of skirmish mode when playing as Germans. Also features destructible buildings which is great fun and presents some tactical elements.
Sound: 85%
The sound is great and varies depending the distance from gunfire for example.
Graphics: 89%
Graphics are extremely well done and one of the big pluses for the game.
Replayability: 60%
Features a skirmish mode with AI and other online players, however I am a little annoyed at the balancing issues. Also has a map editor. To be frank though given the balancing issue I don't see myself as loading up the game that often given more engrossing alternatives.
Atosphere/Engross value (optional): 60%
Can be quite engaging as graphics, gameplay and sound come together in a slick package, however the options of skirmish, multiplayer and the single player is the standard norm with a limited amount of maps to play on. I am someone who gets bored pretty easily and somehow I do see that the novelties within the game could wear off pretty quick if your not a big RTS fan.
Overall: 73.8% (all 5 values divided by 5)
Overall value I would have given without calculating: 70-75%
Also feel free to write longer reviews.
I have written one a short time ago for Achtung Panzer: Kharkov 1943
You can read that review along with pics at : http://forums.taleworlds.com/index.php/topic,139395.0.html
Review values for Achtung Panzer Kharkov 1943:
Review values for Achtung Panzer Kharkov 1943
Genre: RTS/TBS
Gameplay: 85%
The gameplay in APK is mainly based on a realism approach. Fittingly there are often longer periods of dull calm that are dotted with intense fire fights as men scramble for the cover of buildings, foxholes, trenches and shell holes or just plain run away and surrender. The gameplay itself can be highly rewarding although a save feature for the tactical in-game map would have been welcome as individual battles can last well over twenty minutes. The deformable terrain is a big boost to the gameplay given that soldiers can dig trenches and shells will leave craters of varying sizes. The AI is alot smarter then most games, I would have to say it ****s all over the total war AI on the 3d battle maps. Although it would have been nice to see the AI do larger more co-ordinated attacks. yet it has a tenacity for wearing my forces down. This is not a game for an impatient player and it certainly is not a game for someone who prefers to use rush tactics and feel no consequential difference to using such tactics, especially when ambushed by the enemy. The learning curve is not high but the interface is not 100% user friendly. This is a small issue but I do recommend a read through the short manual.
Sound: 60%
The sound isn't great. Its fairly realistic but lacks the punch of other RTS titles. This is however completely forgivable given the major strengths in its other areas.
Graphics: 69%
Again graphics arn't great, but I find they surpass those of Theatre of War 2 in the way the graphics generate a heavy and cold Stalingrad movie feel.
Replayability: 70%
There are only a few campaigns to choose from, but, given the AI and the scenario editor, you can pretty much replay any campaign and try different tactics at your leisure. There is room for improvement here and I would have loved to see more than just Kharkov but given the size of the map and the fact that battles rarely take place in the same area on each map as before, and the fact that victory points on the map are randomly placed (with some exceptions), I would give the replay value an extra points of consideration.
Atosphere/Engross value (optional): 85%
I found myself extremely engrossed in the gameplay, the maps and the also the projectile calculations for vehicle impacts, I loved watching crew members run out of tanks burning and being able to review where shots had penetrated the tanks armor and how many crew members survived or died. In once instance I looked inside a T-34 front window to see a dead driver. The realism in that area is
Overall: 73.8% (all 5 values divided by 5)
Overall value I would have given without calculating: 82%
I'll add more reviews if this thread catches on otherwise I'll let it die.



