Resolved Resolution/Video Settings never saving

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版本号
1.5.7
分支
Main
使用过模组或未使用过模组
不,我没有添加过任何模组。
We were not able to reproduce this again on 1.5.9. Are you still experiencing this issue?
 
We have sent a fix for this couple of months back. Odd this is still a thing. Are your GPU drivers and OS up to date?
 
I had stuttering because of Win 10 updates. Try unistalling some updates it might help you.
Thanks for the input, will try. Tbf game was always running smooth when I was able to leave the setting at an exact Resolution rather than Desktop resolution. This is when the stuttering started
 
I am playing this game in 2023. and it is October. And I have the exact same issue. I checked with a friend of mine and he confirmed the same issue. However he has 1920*1080 as his default windows resolution, so he does not get crashes. I have larger monitor and higher defalt resolution. Is this pure incompetence on dev's part? 2+ years and no permanent fix for something as standard as resolution setting?

I read through and it is exactly same issue: C:\Users\Robin\OneDrive\Dokumenter\Mount and Blade II Bannerlord\Configs\engine_config files save and show changes, but game does not respect them and falls back to "Desktop resolution". My issue leads to worse than stutter, cause it makes battles crash. I found a workaround and a possible culprit (in my case). Cause whenever it crashes I get asked if I want to start in safe mode or not. I reply "No" and continue. But I think this sets monitor settings back to default no matter what. Leading to a new crash no matter what I set. So with this in mind my workaround is to set the settings. Restart game to avoid the "Start in safe" mode question. Then I can see that it respects and have the settings as defined in "engine_config" file. But only in the main menu. As soon as I load up a game and check its back to "Desktop resolution"..... sigh..

It is mindblowing to see such an old problem resurface (or was never fixed?) over 2 years later.

Why is this set to "resolved" with no ending comment on the issue? Do not seem like it is solved ... at least not properly!
 
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