Alright, I am a Lord of the kingdom of Nords. I enjoy breaking my fellow Lords out of prison. However, they apparently do not seem to believe the feelings are mutual. where in the past I have had the kindness of their help in fighting our way out of a town or castle. They have instead decided they would like to kill me. so every time I try a prison break, I am forced to defeat not only the guards, but the person I am trying to rescue! I was trying to rescue Jarl Gerlad today and guess what? first person he tried to kill was me! I have 22 relation with him and 49 with the kingdom of Nords. I have 0 relation with the kingdom of Vaegirs AND the town of Reyvadin (from which I was rescuing him).
This has also happened in other games, where I am a lord of the kingdom of Swadia, and the Rhodoks. I just wanted to point this out, and add a few more:
A lot of the castle sieges that require ladders cause the troops to "clog" the opening despite there not being anyone to stop them at the point of entry.
Sometimes when using a shield or throwing weapon, online or offline, my arm will go crazy, it will go through my characters head, or backwards. The shield will even be perpendicular to the ground at times!
While shooting with a bow in first person, sometimes the arrow doesn't actually fire, but still gets deducted from the total in my quiver.
There is a lot of troop mashing, where the soldiers are inside one another. particularly during sieges. this makes it incredibly difficult to gain ground. Actually this one is really more of a suggestion, and from personal experience, (I play German Longsword games with my buddies at school) it would be more interesting to give the AI spacing. so that they will not mash together in clumps during fights. If this makes things to easy, I would like to get some suggestions on this particular idea. For me, I would really enjoy a more spaced fight, particularly during sieges. so my soldiers would gain or lose ground.
Also, and I am not fully aware of how this works. I get stuck naked, I will be visiting a lady, or entering a lords hall, and either I will be naked, or in the pilgrim disguise, even while I am not at war with that particular faction. (particularly since its normally my own).
This has also happened in other games, where I am a lord of the kingdom of Swadia, and the Rhodoks. I just wanted to point this out, and add a few more:
A lot of the castle sieges that require ladders cause the troops to "clog" the opening despite there not being anyone to stop them at the point of entry.
Sometimes when using a shield or throwing weapon, online or offline, my arm will go crazy, it will go through my characters head, or backwards. The shield will even be perpendicular to the ground at times!
While shooting with a bow in first person, sometimes the arrow doesn't actually fire, but still gets deducted from the total in my quiver.
There is a lot of troop mashing, where the soldiers are inside one another. particularly during sieges. this makes it incredibly difficult to gain ground. Actually this one is really more of a suggestion, and from personal experience, (I play German Longsword games with my buddies at school) it would be more interesting to give the AI spacing. so that they will not mash together in clumps during fights. If this makes things to easy, I would like to get some suggestions on this particular idea. For me, I would really enjoy a more spaced fight, particularly during sieges. so my soldiers would gain or lose ground.
Also, and I am not fully aware of how this works. I get stuck naked, I will be visiting a lady, or entering a lords hall, and either I will be naked, or in the pilgrim disguise, even while I am not at war with that particular faction. (particularly since its normally my own).


