Battle server crashing has plagued the multiplayer since Closed Beta and does not seem to be getting better with time.
Is there a light at the end of the tunnel here? It's such a common occurrence it goes unreported as a bug anymore, but if that helps please accept this as a bug report.
Happens in Captain Mode and Siege Mode the most. Certain maps seem more susceptible to it and people have mentioned that even certain areas on those maps can sometimes cause the server to crash though I've not been able to confirm any specific areas myself. The error message is always "Battle Server has Crashed" and sometimes it kicks me out of the game instantly but more often it times out after 30 seconds of units running into a wall.
Do your servers collect the information required to see what the cause of server crashing is? What can Early Access testers do to help resolve this issue?
OS: 7x64
GPU: 2060S
CPU: i5-4690k
RAM: 16GB
Motherboard: Z97-A
Storage Device (HDD/SSD): SSD
Is there a light at the end of the tunnel here? It's such a common occurrence it goes unreported as a bug anymore, but if that helps please accept this as a bug report.
Happens in Captain Mode and Siege Mode the most. Certain maps seem more susceptible to it and people have mentioned that even certain areas on those maps can sometimes cause the server to crash though I've not been able to confirm any specific areas myself. The error message is always "Battle Server has Crashed" and sometimes it kicks me out of the game instantly but more often it times out after 30 seconds of units running into a wall.
Do your servers collect the information required to see what the cause of server crashing is? What can Early Access testers do to help resolve this issue?
OS: 7x64
GPU: 2060S
CPU: i5-4690k
RAM: 16GB
Motherboard: Z97-A
Storage Device (HDD/SSD): SSD