Removing the "item modifier" system

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Anyone know if it is possible to remove permanently all of those item modifiers? I tried using python but couldn't do something without damaging the item_kinds1 file (i mean deleting all the items that weren't in Native). Have someone had some success in modifying the item traits? Maybe I have to do it manually, one-by-one?
 
Ok, imodbits_none means the item don't have modifiers. But the only way to do this is manually removing the modifiers from every item? I tried putting the value 0 into Python, so every imodbits_ would be the same, like this:

imodbits_none = 0
imodbits_horse_basic = 0
imodbits_cloth  = 0
imodbits_armor  = 0
imodbits_plate  = 0
imodbits_polearm = 0
imodbits_shield  = 0
imodbits_sword  = 0
imodbits_sword_high  = 0
imodbits_axe  = 0
imodbits_mace  = 0
imodbits_pick  = 0
imodbits_bow = 0
imodbits_crossbow = 0
imodbits_missile  = 0
imodbits_thrown  = 0

imodbits_horse_good = 0
imodbits_good  = 0
imodbits_bad    = 0

It was successful, but can't be used on a mod since the ModuleSystem carries information identical to Native, and loading it will delete any new items the mod may have.
Any suggestion on doing this preserving the new items on the mod? Is truly the only way modifying every item separately?
 
In root M&B folder, there is a "Data" folder. In there, you will find "item_modifiers.txt". However, I do not know how the numbers are used in the game.
 
The item_modifiers.txt is probably not the solution. i already used it to alter the way the item modifiers are generated (like 100% chance of Lordly and 0% for cracked). But setting all of the numbers to zero won't produce any alteration. Maybe I did something wrong, will try again and post the results.

All I know is my gut says maybe.

LOL, my gut hopes it is not. You know, I like to be efficient (or just lazy).
 
It's sounds tedious, but it really takes 5 minutes, if that, to uncheck all the Modifier boxes for Native items in the Item Editor, and just not give new items modifiers.

The system is still there but not used, much simpler in my opinion.
 
Ok, I'll give a try to the Notepad and the Item Editor. Maybe I was dumb for only trying to mess with the .txt files and Python scripts.
 
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