Remove the option to visit scenes

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DennyWiseau

Veteran
Even with a high end pc with an SSD you sometimes have to wait up to a minute loading. Also, since there isent anything to do in non combat scenes and any quest related to scenes isent worth it anyways, people wont care either way.
 
Alternative option: actually add stuff to the scenes to make them useful. Events, music, more quests, interesting things to see, perhaps festivities dependant on the in-game calendar.

It's really baffling how they must have spent more dev time on building the scenes than anything else, but there's legitimately nothing to do there except for quests, which are few, extremely repetitive, terribly boring design-wise and not worth it reward-wise
 
There's some really cool scenes and I miss the little easter eggs like the hidden samurai armor or the skeleton sitting in the castle.

Removing it would be dumb but they do need more stuff to them
 
Alternative option: actually add stuff to the scenes to make them useful. Events, music, more quests, interesting things to see, perhaps festivities dependant on the in-game calendar.

It's really baffling how they must have spent more dev time on building the scenes than anything else, but there's legitimately nothing to do there except for quests, which are few, extremely repetitive, terribly boring design-wise and not worth it reward-wise

and take note from The Last Days mod -you receive status points from the locals just by hanging out and introducing yourself to local leaders and guildmasters. Just knowing that and being visibly rewarded for it as well as earning possibility to recruit local troops adds so much to the game. Really wish the top Devs would spend some time in these mods and extract the best parts of them
 
You cant be serious the game is empty as hell this will give immersion the final blow.We need unique quality scenes but i expect nothing from TW
 
Wasn't there something like this in Warband? That you could talk with peasants and sometimes they would say they're struggling and you could give them money?
Can't remember. But in Warband, if it existed, it wouldn't have changed the settlement much. Here in Bannerlord, there may be an actual use to give out money to increase prosperity. Should increase it by a fixed number instead of a daily tick.
 
The game desperately needs a bunch of complex quests. Right now, we have to choose between "Kill X bandit groups", "Bring X anything", or even "Click a few buttons to complete the quest" (like in "fencing stolen goods").
 
Even with a high end pc with an SSD you sometimes have to wait up to a minute loading. Also, since there isent anything to do in non combat scenes and any quest related to scenes isent worth it anyways, people wont care either way.
Never had a performance problem with this game.
Probably smth to do with drivers or specific setup.
 
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