I tried duel for 2 hours and it's quite sad to see that block delay ruins it. The only skill left in a duel is blocking, but it gets ruined by block delay. basically, if you get hit by a one-handed weapon you can't block the following attacks if the opponent turns around you. Reddit fans complained about feints cuz they couldn't block them and now feints are even worse because the animations are glitched, while each movement on Warband was fluid and not glitched. The duel scene basically already reached its peak because of the block delay. Blocks should be failed because of a lack of skill not because of a block delay. This only promotes s key spam with long weapons or turning around the enemy and spam with one-handed. Yes, Warband was difficult to master, but it wasn't difficult to learn. Duel in this game has no depth at all, and overall melee fighting has no depth because it is either about who has the most armor or who has the longest weapon. Removing skill won't make new players become good, it will just make them think they are good and will limit the duel scene. By willing to make a 'realistic' game, you made it even more 'glitchy' than Warband (even though Warband wasn't glitchy it was just fast). I am pretty sure most duellists from Warband will agree with me. The block delay works on mordhau because there is stamina, but it will never be a good feature in Bannerlord, especially with the random elements of the game, such as damage or angles.
Please feel free to argue over duel in Bannerlord in general. Keep it civil please.