Discussion General Removal or Relocation of SlowMotioMode in 1.7.2 (beta)

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The_Schwarz

Regular
Hello, I was just curious as to where the slowmotionmode went? Was it moved to a obscure location or was it removed alltogether?
I would think its still accessible as its enabled when issuing orders.

It used to be public bool from TaleWorlds.Engine.Scene

Code:
   public bool SlowMotionMode
   {
      get => EngineApplicationInterface.IScene.GetSlowMotionMode(this.Pointer);
      set => EngineApplicationInterface.IScene.SetSlowMotionMode(this.Pointer, value);
   }

But it appears to be completely removed?
 
Had my Questions Answered:
System is changed to support more than one slowdown request.(cheats, order, mods etc.) You can refer to AddTimeSpeedRequest and RemoveTimeSpeedRequest
If you're referring to slowing down the mission.
 
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