Copy_con
Recruit

I did a search and I didn't find anything, anyway.
As it is now the terrain can be very much like this /\/\/\/\/\ even at quite flat ground. And when the battle starts and I found myself and my army on the top of a mountain I wonder how the heck I got there. I mean, I'm not even able to get back up there after I get down.
The game doesn't take in consideration that you're actually traveling on the world map. Sure, you get reduced speed at some places, but even at places where I'm able to travel in quite high speed I've noticed places where the hills are very steep.
In short:
I want that there should be more plains, realistic topography and elevation levels. And where there are big differences in altitude, please don't let me start at the top of a mountain.
As it is now the terrain can be very much like this /\/\/\/\/\ even at quite flat ground. And when the battle starts and I found myself and my army on the top of a mountain I wonder how the heck I got there. I mean, I'm not even able to get back up there after I get down.
The game doesn't take in consideration that you're actually traveling on the world map. Sure, you get reduced speed at some places, but even at places where I'm able to travel in quite high speed I've noticed places where the hills are very steep.
In short:
I want that there should be more plains, realistic topography and elevation levels. And where there are big differences in altitude, please don't let me start at the top of a mountain.