Balor
Recruit

Namely level and quest editors... or at least reveal specifications that they must adhere to.
Take Morrowind - worse then your game, but look at quantity of mods! And some players already displayed their desire to make quests and levels for the game
I'd suggest staging a competition for best levels (towns, interiours, mines, etc...), and quests.
Those, who's quests/levels that will go into the final game will be rewarded with a line in credits and, perhaps, serials
.
Take Russia - we a lot of talented people... but even 10$ is 3 times our minimal wage and, what's worse, VERY few people have credit cards... and not all of them are accepted outside of Russia.
That would be good both for you and for them.
Take Morrowind - worse then your game, but look at quantity of mods! And some players already displayed their desire to make quests and levels for the game
I'd suggest staging a competition for best levels (towns, interiours, mines, etc...), and quests.
Those, who's quests/levels that will go into the final game will be rewarded with a line in credits and, perhaps, serials
Take Russia - we a lot of talented people... but even 10$ is 3 times our minimal wage and, what's worse, VERY few people have credit cards... and not all of them are accepted outside of Russia.
That would be good both for you and for them.