v0.0.3
v0.0.2
- Fixed alternate weapon mode for 2h weapons
- Implemented dozens of new poleaxes
- Axe and bardiche textures reworked
- Bastard swords now share the same down attack animation as 2h swords
- Unsheathed banners now correctly align with ground level
- Unsheathed banners now disappear after round end
- Arrow and bow stack size reduced from 30 to 24
- All bow base damage decreased by 1
- All crossbow base damage decreased by 2
- Fixed house material visual bug
- Fixed Conquest flag names
- Removed great bascinet helmets
- Reverted to native banner system
- New gamemode: Competitive, same as battle but the map selection is only comp. maps
- Reworked map pools and selection
- New feature: Show event maps checkbox for admins browsing maps
- New map: Old Village by Suspicious_Man
- Fixed English gunner melee gear
- New event map: Village Assault
- New event map: Snowy Forest
- New event map: Pine Valley
- New event map: Coastal Battle
- Fixed snowy props
- 46 new banners
v0.0.2
- Fixed Breton classes not having free shoes
- Fixed Breton Sergent free sword equipment selection
- Mordhau 2h & Polearm up attack animation duration increased from 0.45s ->0.6s
- Reduced short bow accuracy 99->98
- Reduced hunting bow accuracy 99->97
- Reduced war bow accuracy 99->96
- Reduced long bow accuracy 99->95
- Reduced hunting crossbow accuracy 99->95
- Reduced light crossbow, crossbow accuracy 99->96
- Reduced heavy crossbow, siege crossbow accuracy 99->97
- Reduced bow & crossbow speed rating
- Removed up attacks for pikes and other polearms longer than 2m
- Removed alternate javelin modes for spears
- Added new particle effects on missiles hitting water
- Added game_missile_launch to sync firearm sounds in Multiplayer
- Dagger items now display they can't block
- Changed sun altitude from 80 to 60
- Lowered global sun lighting values (160, 140, 120)->(100, 90, 92)
- Removed fresnel shader on armours and helmets
- Replaced Milanese armour mesh
- Removed jupon armours
- Complete rework of armour categorisation
- Complete rework of available brigandines - 1 basic and 1 upgraded for ranged, 1 medium and 1 heavy heraldic brigandines for infantry
- Fixed TDM spawns on Bhaile and Farvale
- Banners are now automatically equipped if selected for purchase
- New armour: English gambeson
- Implemented gambeson LODs
- 70 openBrf errors fixed
- New maps: Ruins Rebuilt, Halcyon Quay, Escape to the Country, Ghostbough, Hartonkeep, Prison Hill, Frosthaven
- New event maps: Swamps
- Removed Brezeliad and Darkwood Fort
- New item: Churburg Plate for France and Brittany
- New items: Two Corrazina versions
- New feature: Open/close helmets with V
- New items: 4 Sallets
- New item: Heraldic Heavy Mail and Plate
- Fixed flag UV issues
- Conquest gamemode now has a spawn selector
- Conquest gamemode now has named flags rather than flag 0, 1, 2 etc.
- Fully automatised heraldic banner generation
- Initial test version
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