SP - Player, NPCs & Troops Relations with Individual Members of a Clan

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One thing that I had liked about Warband, was that you could have a "relationship" with individual members of a family; an example being... let's say Count Bob is friends with you, but his son, Count Kevin hates you: I liked how that worked, and I feel that with the games clan system, the fact that you can go through generations, would make this REALLY fascinating, and give you more incentive to try and keep an ally or vassals heir have a positive opinion of you.

I liked that better than the Clan system of having one member of the clan like you, so everyone else does.
 
The impact with individual relation would be smaller since the clan leader take all decision: his brother or sons aren't Independent lords unlike warband. You can left even the king but your companions still obey to you.
They could count if his sons are in debt with you. For example the clan hates you but the son left you flee because you left him escape previously.
 
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