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Relation hit when an enemy takes one of my fiefs

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I am playing as a Vlandian lord and we are at war with Sturgia. An army takes one of my fiefs ,Druimmor, and my relations with a certain Sturgian clan dips by ten or fifteen points. Why? I get if you take a fief owned by clan why they'd be resentful, but to have them take one of my fiefs and resent me for it is asinine. I wonder is this is working as intended.
 
Your clan is angry that they took the fief, just like they get angry if they raid your village and you drop relation points all over the ground. What did you expect a say in how your clan feels? You want a little pop up and you pick a emote to get mad or let it go? I think it works as intended but it is kind of stupid that you have no say in it lol.
 
post: 9878006 said:
You want a little pop up and you pick a emote to get mad or let it go? I think it works as intended but it is kind of stupid that you have no say in it lol.
There are global rules of communication, no matter how you feel about it and you can't change them.
- I was robbed by a person, but I am not angry with him, nevertheless everyone else thinks that it was an act of aggression and your relationship is broken.
 
Your clan is angry that they took the fief, just like they get angry if they raid your village and you drop relation points all over the ground. What did you expect a say in how your clan feels? You want a little pop up and you pick a emote to get mad or let it go? I think it works as intended but it is kind of stupid that you have no say in it lol.
I don't think you get what he's saying. He's saying that if he has a fief he owns taken by an enemy, then a clan from the same faction that took his holding has a relation drop with him even though he was the victim and not the aggressor.

I get his point that having a relationship drop with the enemy in this cases doesn't make sense. I could see that if an ally in his own faction got upset because he failed to keep a holding that might make sense but not what he's describing. It's very counterintuitive.

I'm just guessing but I think there's probably something else going on, maybe someone in his clan raided a settlement or a caravan of the clan and he wasn't aware of it, but maybe he's right. :unsure:🤷‍♂️
 
I don't think you get what he's saying. He's saying that if he has a fief he owns taken by an enemy, then a clan from the same faction that took his holding has a relation drop with him even though he was the victim and not the aggressor.
I am playing as a Vlandian lord and we are at war with Sturgia.
An army takes one of my fiefs ,Druimmor, and my relations with a certain Sturgian clan dips by ten or fifteen points.
Your clan is angry that they took the fief, just like they get angry if they raid your village and you drop relation points all over the ground.
I think were saying the same thing but maybe "they" was too vague, I mean the sturgian he is talking about, not his own clan.
If an enemy takes a fief from your clan (army leader?), the 2 Clans drop relation, there's only 1 relation stat between the 2 clans and it's automated. I agree it's weird that you have no say or control. It's possible it's something else but the 15 points sounds like a siege relation hit and it should be the clan that instigated the siege. I'm not 100% if it works exactly like this for the AI though, but for the player you get the hit when instigating the siege.
 
The whole reason I was annoyed with the clan relation drop was that I was trying to marry someone in the Gundaroving clan and I started noticing this 10 or 15 point hits to relations with the clan that weren't due to any action by me. So it did not make sense to me. The idea that relations aren't a one way street makes sense. Relations seem to be handled in an abstract, two way street manner. What the other clan does to my clan affects the relations as a whole. I mean I doubt taleworlds wants to go further into the weeds and tweak dual clan relations to make it more nuanced is highly doubtful and probably not neccessary any way, there are ways to work around it. Albeit cheesy as hell, you can just give away a fief that is going to be taken if you want to avoid the relation hit or worst case you have to bribe the other clan to get the relations up to an acceptable level for marriage etc. I mean money is plentiful in this game and remarkably easy to come by so...
 
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