I've updated the front page with more WIP pictures and pictures of the stuff already in the mod. The next release will include all of those, a rondel (small spike with a hilt, kind of like a dagger but used only for thrusting), an arbalest, a stonebow (arbalest launching stones/bullets), targes and bucklers (small round metal shields). Another feature I'm adding will be separate textures for variants of the weapons - low quality ones will be rusty, normal ones will have steel hilts and high quality ones will have gilded hilts. It will be released a day or two after the next unofficial editor update as I find it a lot easier to use than manually editing the text files.
The sword with the S shaped hilt is a German katzbalger, which was popular among landsknechts as a sidearm because it could be slotted into a belt without a scabbard easily (for quick draws) and it was good for very close in combat where their traditional pikes and halberds were too unwieldy. The axe is one modeled after the style of single handed battleaxe used by heavy cavalry in the renaissance. I'm calling it the knights axe. I'm calling the pick a hussite hammer as it was apparently quite popular among hussites. Other people used them a bit too, but the other option was to call it the "hand-and-dagger mace", which sounds kind of silly.