Reinforcements

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sepanol

Recruit
I added, khergit castle guards (i renamed them) to the reinforcements in party templates, to enable them for using in the caste or town defenses. But i guess it effects  lords too, so khergit lords have castle guards in their army as well.

Is it possible to use specific troops only for castle siege defenses but not for the lord armies?
 
插入代码块:
      (try_begin),
        (this_or_next|eq, ":party_type", spt_town),
        (eq, ":party_type", spt_castle),  #CASTLE OR TOWN
        (try_begin),
          (lt, ":rand", 65),
          (assign, ":party_template", ":party_template_a"),
        (else_try),
          (assign, ":party_template", ":party_template_b"),
        (try_end),
      (else_try),
Reserve an extra slot and create a new template, fetch it from the factions slot before this code fragment (after initializing it in script_initialize_faction_troop_types or whereever) and use it here.
 
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