Refuse Fief?

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Julio-Claudian

Sergeant Knight
I know people usually complain about not being granted one but it would be nice to be able to refuse one or remove yourself from the list of candidates if you know it'll be impossible to hold or financially ruinous.
 
I know people usually complain about not being granted one but it would be nice to be able to refuse one or remove yourself from the list of candidates if you know it'll be impossible to hold or financially ruinous.

Agree.....
 
it would be nice to be able to refuse one or remove yourself from the list of candidates if you know it'll be impossible to hold or financially ruinous

I wholeheartedly agree.

The first time I was a Vlandian vassal I was stuck with some crappy castle deep in enemy territory. It apparently had no garrison and was lost before I could visit it. Had there been an option to withdraw my name from consideration I would have taken it.
 
A thing you can do is removing the free garrison the AI gets, and use these troops to reinforce your amy. Without garrison the fief is likely to be retaken and you can get rid of it.
 
I know it's not ideal but you can vote for someone else to be given the fief assuming you have enough influence. But yes refusing the right to have one would be nice. I think diplomacy has the option to give away a fief, but it's after you've been given it.
 
I know it's not ideal but you can vote for someone else to be given the fief assuming you have enough influence.

Voting on fiefs just makes enemies of the other vassals. The only time I have voted in a fief election was when both of the losing candidates already hated me. If you vote often enough you can make most of your kingdom hate you.
 
Voting on fiefs just makes enemies of the other vassals. The only time I have voted in a fief election was when both of the losing candidates already hated me. If you vote often enough you can make most of your kingdom hate you.
Yeah it's kind of stupid I agree. But you can't have everyone like you. :razz:
My issue is that you have to spend influence instead of saying no I'll pass. It's one reason I like playing as a mercenary. If we could make armies as a merc I probably wouldn't play as a lord/king because you can bypass all the bs.
 
II think diplomacy has the option to give away a fief, but it's after you've been given it.

I play with this mod but I don´t find this option as a vassal. I think it´s only possible when you´re the leader of the faction. If not, please tell me how to get rid of one of my thiefs as a vassla.

Would be really nice if you could refuse a fies, usually I get a castle at the end of the world as my first thief which I can never hold. So I lose it and then I get the next castle at the end of the world.

This wouldn´t be even that bad if the AI won´t attack thiefs so far away from the rest of the faction thiefs.

Right now I have got two castles (already lost my first one), but I´m only clan level 2. At least they are within our borders, but I can´t supply both castles. So I just took the garrision from one castle and put them into the other one and hope that I can hold at least this one.

I also voted for other guys but still got them :sad: .
 
Being granted a fief isn't just for your benefit. You're expected to use your standing, influence, monetary resources and manpower to defend and fortify the newly gained territory. It's not just a gift. Even if it were, refusing a gift is just as rude and unthinkable in many cultures.
 
Being granted a fief isn't just for your benefit. You're expected to use your standing, influence, monetary resources and manpower to defend and fortify the newly gained territory. It's not just a gift. Even if it were, refusing a gift is just as rude and unthinkable in many cultures.
Yes, and this would be fine if it wouldn´t be on the other side of the map :wink:

Also my income is about -500 denars (2 workshops which make me about 100-150 Denars together, 1 caravan which makes something between 50-500 denars), and I have like around 10k denars most of the time. I´m just leveling up my clan. I´m not rich it´s still the "early" game.

And I don´t wont to abuse smithing.
 
Being granted a fief isn't just for your benefit. You're expected to use your standing, influence, monetary resources and manpower to defend and fortify the newly gained territory. It's not just a gift. Even if it were, refusing a gift is just as rude and unthinkable in many cultures.
So if you have no standing, influence, monetary resources and manpower it would make sense to refuse it as you are unable to defend it.
I made this thread after I was given a castle in the borderlands and began haemorrhaging gold, not able to support my party or the garrison. Soon enough it was lost anyway.
 
You certainly have the standing, otherwise you wouldn't have been elected. Whether you have the money to even pay the garrison isn't your liege's problem. That's on you to have as the leader of your clan.

If you don't like what being a vassal entails, there's always the option of starting your own kingdom.

I can fully get behind making sure that castles aren't quite as unattractive as they are now, such as a discount on wages for troops in the garrison like I remember Warband doing it, or at least the ability to stash items there. But "refusing" a fief? Who do you think you are?
 
I know people usually complain about not being granted one but it would be nice to be able to refuse one or remove yourself from the list of candidates if you know it'll be impossible to hold or financially ruinous.

Misa like it. +1

This may also inflict reputation drop with the lord (Who the hell are you to refuse me... -10) :wink: but hell.. no more ****ty fiefs forcefully granted to the hero !
 
You certainly have the standing, otherwise you wouldn't have been elected. Whether you have the money to even pay the garrison isn't your liege's problem. That's on you to have as the leader of your clan.

If you don't like what being a vassal entails, there's always the option of starting your own kingdom.


You almost always get a thief if you don´t own one (because in 9/10 cases each other vassals has at least 1 thief, so you´re the chosen one). And as a new vassal of course you don´t one.

And sure, just start your own kingdom, that´s easier for sure :grin: :grin: :grin:
 
You certainly have the standing, otherwise you wouldn't have been elected.

The game will give you a fief as soon as possible after you join a kingdom. You can be penniless, hated by your peers and a person of low morale character and you will still get a fief right away. I think that Taleworlds made it work that way so a player did not have to wait too long for the joys of fief possession.
 
Voting on fiefs just makes enemies of the other vassals. The only time I have voted in a fief election was when both of the losing candidates already hated me. If you vote often enough you can make most of your kingdom hate you.

That shouldn't happen; the penalties are much lower than the gains. You have to full power vote against someone nine times (-45 relations) before it overcomes the boost from a single full power vote for them (+40). If anything, it makes it far too easy to maintain relations with every single clan in your kingdom, just by occasionally spreading your vote around.

My friends list probably shouldn't include every other clan head and the ruler because a lot of groundwork has been laid for content that requires someone be mad at me.
 
The game will give you a fief as soon as possible after you join a kingdom. You can be penniless, hated by your peers and a person of low morale character and you will still get a fief right away. I think that Taleworlds made it work that way so a player did not have to wait too long for the joys of fief possession.

It is not always instant though, maybe some recent patches changed that. I waited quite long playing as Tier 3 Empire vassal before few idle Tier 5 lords got their share in fiefdom.
 
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