Kynes
Recruit
![](ranks/new/recruit.png)
please.
I've seen a few posts on durability and weapons breaking/cracking/bending/rusting etc but shields especially need to be weakened. Either that or the bonuses to axes and pilum (do they even have a bonus?) should be increased.
You could lower the damage threshold by about 30-40% easily without unbalancing the game. Seriously, who here has even contemplated adding a point to the 'shields' perk, let alone invested three or four?
I've seen a few posts on durability and weapons breaking/cracking/bending/rusting etc but shields especially need to be weakened. Either that or the bonuses to axes and pilum (do they even have a bonus?) should be increased.
You could lower the damage threshold by about 30-40% easily without unbalancing the game. Seriously, who here has even contemplated adding a point to the 'shields' perk, let alone invested three or four?